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Vulkan: Destroy VkShaderModule objects
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@ -211,6 +211,9 @@ RendererShaderVk::~RendererShaderVk()
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{
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while (!list_pipelineInfo.empty())
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delete list_pipelineInfo[0];
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VkDevice vkDev = VulkanRenderer::GetInstance()->GetLogicalDevice();
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vkDestroyShaderModule(vkDev, m_shader_module, nullptr);
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}
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void RendererShaderVk::Init()
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