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fix typo in framebuffer fetch
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@ -903,7 +903,7 @@ void LatteDecompiler_analyze(LatteDecompilerShaderContext* shaderContext, LatteD
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auto tileMode = texRegister.word0.get_TILE_MODE();
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if (Latte::TM_IsMacroTiled(tileMode))
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physAddr &= 0x700;
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physAddr &= ~0x700;
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// Check for dimension
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auto dim = shader->textureUnitDim[textureIndex];
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