vulkan: Improve the Breath of the Wild RADV/LLVM workaround

Use child process to detect the presence of the LLVM compiler and get MESA version
only apply workaround on affected mesa versions
This commit is contained in:
goeiecool9999 2026-04-05 22:54:54 +02:00
parent b9b46ecb65
commit 75622d2da6
2 changed files with 114 additions and 29 deletions

View File

@ -336,10 +336,124 @@ void VulkanRenderer::GetDeviceFeatures()
cemuLog_log(LogType::Force, fmt::format("VulkanLimits: UBAlignment {0} nonCoherentAtomSize {1}", prop2.properties.limits.minUniformBufferOffsetAlignment, prop2.properties.limits.nonCoherentAtomSize));
}
#if BOOST_OS_LINUX
#include <sys/wait.h>
void WorkaroundChildAbortHandler(int unused)
{
_exit(2);
}
void LinuxBreathOfTheWildWorkaround()
{
int subProcessPipes[2]{};
pipe(subProcessPipes);
int childID = fork();
if (childID == 0) // inside this if statement runs in child
{
struct sigaction sa{.sa_handler = WorkaroundChildAbortHandler};
sigaction(SIGABRT, &sa, nullptr);
freopen("/dev/null", "w", stderr);
setenv("RADV_DEBUG", "llvm", 1);
VkInstanceCreateInfo instanceCreateInfo = {};
instanceCreateInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
VkInstance instance = VK_NULL_HANDLE;
if (vkCreateInstance(&instanceCreateInfo, nullptr, &instance) != VK_SUCCESS)
_exit(1);
InitializeInstanceVulkan(instance);
uint32_t count = 0;
vkEnumeratePhysicalDevices(instance, &count, nullptr);
std::vector<VkPhysicalDevice> physicalDevices{count};
vkEnumeratePhysicalDevices(instance, &count, physicalDevices.data());
for (auto& i : physicalDevices)
{
VkPhysicalDeviceProperties prop{};
vkGetPhysicalDeviceProperties(i, &prop);
if (prop.vendorID != 0x1002)
continue;
std::string_view deviceName = prop.deviceName;
if (deviceName.find("RADV") != std::string_view::npos)
{
write(subProcessPipes[1], &prop.driverVersion, sizeof(uint32_t));
_exit(0);
}
}
// no appropriate device found to query version
_exit(1);
}
int childStatus = 0;
waitpid(childID, &childStatus, 0);
if (WEXITSTATUS(childStatus) == 2)
{
cemuLog_log(LogType::Force, "Breath of the Wild RADV workaround not applied because mesa was built without LLVM");
}
// only continue if the process exits with code zero, which means it determined the version and didn't crash.
if (WEXITSTATUS(childStatus) != 0)
return;
uint32_t version = 0;
if (read(subProcessPipes[0], &version, sizeof(version)) == -1)
return; // if we fail to read bail. Should never happen if the subprocess exited with 0
int major = VK_API_VERSION_MAJOR(version);
int minor = VK_API_VERSION_MINOR(version);
int patch = VK_API_VERSION_PATCH(version);
// If the driver is unaffected skip the workaround.
// affected drivers:
// 25.3.0 - 26.0.3
if ((major <= 25 && minor < 3) || (major == 26 && (minor > 0 || patch >= 4)) || major > 26)
return;
// if the variable is empty set it to llvm, otherwise check if it contains llvm/aco and if not append it
if (const char* value; (value = getenv("RADV_DEBUG")) != NULL && strlen(value) != 0)
{
std::string valueStr{value};
// only append ,llvm when llvm or aco are not already passed as flags.
// "aco" is not a mesa flag (anymore, it used to be when llvm was default)
// but it will provide users with a way to override this workaround by setting RADV_DEBUG=aco
// should parse the flag list but there are currently no other flags containing llvm or aco as a substring
if (valueStr.find("llvm") == std::string::npos && valueStr.find("aco") == std::string::npos)
{
valueStr.append(",llvm");
setenv("RADV_DEBUG", valueStr.c_str(), 1);
}
}
else
{
setenv("RADV_DEBUG", "llvm", 1);
}
}
#endif
VulkanRenderer::VulkanRenderer()
{
glslang::InitializeProcess();
// Workaround for BOTW + RADV. Runes like Magnesis and the camera cause GPU crashes.
#if BOOST_OS_LINUX
uint64 currentTitleId = CafeSystem::GetForegroundTitleId();
if (currentTitleId == 0x00050000101c9500 || currentTitleId == 0x00050000101c9400 || currentTitleId == 0x00050000101c9300)
{
LinuxBreathOfTheWildWorkaround();
}
#endif
cemuLog_log(LogType::Force, "------- Init Vulkan graphics backend -------");
const bool useValidationLayer = cemuLog_isLoggingEnabled(LogType::VulkanValidation);

View File

@ -621,35 +621,6 @@ bool MainWindow::FileLoad(const fs::path launchPath, wxLaunchGameEvent::INITIATE
cemuLog_log(LogType::Force, "GameMode has been started.");
}
}
#endif
// Workaround for BOTW + Mesa. Runes like Magnesis and the camera cause GPU crashes.
// Using the LLVM shader compiler prevents crashes which points to an issue with the default ACO compiler.
// Either that or Cemu is violating a specification (GLSL?) causing the shaders to be broken after compilation.
#if BOOST_OS_LINUX
uint64 currentTitleId = CafeSystem::GetForegroundTitleId();
if (currentTitleId == 0x00050000101c9500 || currentTitleId == 0x00050000101c9400 || currentTitleId == 0x00050000101c9300)
{
// if the variable is empty set it to llvm, otherwise check if it contains llvm/aco and if not append it
if (const char* value; (value = getenv("RADV_DEBUG")) != NULL && strlen(value) != 0)
{
std::string valueStr{value};
// only append ,llvm when llvm or aco are not already passed as flags.
// "aco" is not a mesa flag (anymore, it used to be when llvm was default)
// but it will provide users with a way to override this workaround by setting RADV_DEBUG=aco
// should parse the flag list but there are currently no other flags containing llvm or aco as a substring
if (valueStr.find("llvm") == std::string::npos && valueStr.find("aco") == std::string::npos)
{
valueStr.append(",llvm");
setenv("RADV_DEBUG", valueStr.c_str(), 1);
}
}
else
{
setenv("RADV_DEBUG", "llvm", 1);
}
}
#endif
CreateCanvas();