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Fix regression where F11 doesn't change fullscreen menu bar option
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@ -4,6 +4,7 @@
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#include <config/ActiveSettings.h>
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#include "input/InputManager.h"
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#include "HotkeySettings.h"
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#include "MainWindow.h"
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#include <wx/clipbrd.h>
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@ -113,9 +114,9 @@ std::optional<std::string> SaveScreenshot(std::vector<uint8> data, int width, in
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extern WindowSystem::WindowInfo g_window_info;
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const std::unordered_map<sHotkeyCfg*, std::function<void(void)>> HotkeySettings::s_cfgHotkeyToFuncMap{
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{&s_cfgHotkeys.toggleFullscreen, [](void) { s_mainWindow->ShowFullScreen(!s_mainWindow->IsFullScreen()); }},
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{&s_cfgHotkeys.toggleFullscreenAlt, [](void) { s_mainWindow->ShowFullScreen(!s_mainWindow->IsFullScreen()); }},
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{&s_cfgHotkeys.exitFullscreen, [](void) { s_mainWindow->ShowFullScreen(false); }},
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{&s_cfgHotkeys.toggleFullscreen, [](void) { s_mainWindow->SetFullScreen(!s_mainWindow->IsFullScreen()); }},
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{&s_cfgHotkeys.toggleFullscreenAlt, [](void) { s_mainWindow->SetFullScreen(!s_mainWindow->IsFullScreen()); }},
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{&s_cfgHotkeys.exitFullscreen, [](void) { s_mainWindow->SetFullScreen(false); }},
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{&s_cfgHotkeys.takeScreenshot, [](void) { if(g_renderer) g_renderer->RequestScreenshot(SaveScreenshot); }},
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{&s_cfgHotkeys.toggleFastForward, [](void) { ActiveSettings::SetTimerShiftFactor((ActiveSettings::GetTimerShiftFactor() < 3) ? 3 : 1); }},
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};
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@ -177,7 +178,7 @@ HotkeySettings::~HotkeySettings()
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}
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}
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void HotkeySettings::Init(wxFrame* mainWindowFrame)
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void HotkeySettings::Init(MainWindow* mainWindowFrame)
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{
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s_keyboardHotkeyToFuncMap.reserve(s_cfgHotkeyToFuncMap.size());
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for (const auto& [cfgHotkey, func] : s_cfgHotkeyToFuncMap)
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@ -397,7 +398,8 @@ void HotkeySettings::FinalizeInput(wxButton* inputButton)
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{
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inputButton->Unbind(wxEVT_KEY_UP, &HotkeySettings::OnKeyUp, this);
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inputButton->SetLabelText(To_wxString(cfgHotkey.keyboard));
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} else if constexpr (std::is_same_v<T, ControllerHotkey_t>)
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}
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else if constexpr (std::is_same_v<T, ControllerHotkey_t>)
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{
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inputButton->SetLabelText(To_wxString(cfgHotkey.controller));
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}
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@ -9,7 +9,7 @@ class HotkeyEntry;
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class HotkeySettings : public wxFrame
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{
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public:
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static void Init(wxFrame* mainWindowFrame);
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static void Init(class MainWindow* mainWindow);
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static void CaptureInput(wxKeyEvent& event);
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static void CaptureInput(const ControllerState& currentState, const ControllerState& lastState);
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@ -18,7 +18,7 @@ public:
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~HotkeySettings();
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private:
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inline static wxFrame* s_mainWindow = nullptr;
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inline static class MainWindow* s_mainWindow = nullptr;
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static const std::unordered_map<sHotkeyCfg*, std::function<void(void)>> s_cfgHotkeyToFuncMap;
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inline static std::unordered_map<uint16, std::function<void(void)>> s_keyboardHotkeyToFuncMap{};
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inline static std::unordered_map<uint16, std::function<void(void)>> s_controllerHotkeyToFuncMap{};
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