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build: Fix more compilation issue on Linux and mac builds
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@ -188,7 +188,7 @@ wxPanel* GeneralSettings2::AddGeneralPage(wxNotebook* notebook)
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m_save_window_position_size->SetToolTip(_("Restores the last known window position and size when starting Cemu"));
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third_row->Add(m_save_window_position_size, 0, topflag, 5);
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CountRowElement();
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//second_row->AddSpacer(10);
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//third_row->AddSpacer(10);
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m_save_padwindow_position_size = new wxCheckBox(box, wxID_ANY, _("Remember pad window position"));
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m_save_padwindow_position_size->SetToolTip(_("Restores the last known pad window position and size when opening it"));
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third_row->Add(m_save_padwindow_position_size, 0, topflag, 5);
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@ -202,7 +202,7 @@ wxPanel* GeneralSettings2::AddGeneralPage(wxNotebook* notebook)
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#ifndef ENABLE_DISCORD_RPC
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m_discord_presence->Disable();
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#endif
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//second_row->AddSpacer(10);
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//third_row->AddSpacer(10);
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m_fullscreen_menubar = new wxCheckBox(box, wxID_ANY, _("Fullscreen menu bar"));
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m_fullscreen_menubar->SetToolTip(_("Displays the menu bar when Cemu is running in fullscreen mode and the mouse cursor is moved to the top"));
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third_row->Add(m_fullscreen_menubar, 0, botflag, 5);
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@ -222,7 +222,7 @@ wxPanel* GeneralSettings2::AddGeneralPage(wxNotebook* notebook)
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#if BOOST_OS_LINUX && defined(ENABLE_FERAL_GAMEMODE)
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m_feral_gamemode = new wxCheckBox(box, wxID_ANY, _("Enable Feral GameMode"));
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m_feral_gamemode->SetToolTip(_("Use FeralInteractive GameMode if installed."));
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second_row->Add(m_feral_gamemode, 0, botflag, 5);
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third_row->Add(m_feral_gamemode, 0, botflag, 5);
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CountRowElement();
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#endif
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@ -15,6 +15,7 @@
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#include <wx/button.h>
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#include <wx/statline.h>
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#include <wx/bmpbuttn.h>
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#include <wx/settings.h>
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#include "config/ActiveSettings.h"
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#include "wxgui/input/InputAPIAddWindow.h"
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@ -1,6 +1,7 @@
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#pragma once
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#include <wx/panel.h>
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#include <wx/settings.h>
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#include "input/emulated/EmulatedController.h"
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#include "input/api/Controller.h"
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