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rpx ModuleMatches
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@ -328,7 +328,7 @@ GraphicPack2::GraphicPack2(fs::path rulesPath, IniParser& rules)
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}
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m_title_ids = ParseTitleIds(rules, "titleIds");
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if(m_title_ids.empty() && !m_universal)
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if(m_title_ids.empty())
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throw std::exception();
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auto option_fsPriority = rules.FindOption("fsPriority");
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@ -532,9 +532,6 @@ std::string GraphicPack2::GetNormalizedPathString() const
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bool GraphicPack2::ContainsTitleId(uint64_t title_id) const
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{
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if (m_universal)
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return true;
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const auto it = std::find_if(m_title_ids.begin(), m_title_ids.end(), [title_id](uint64 id) { return id == title_id; });
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return it != m_title_ids.end();
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}
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@ -1191,7 +1188,7 @@ std::vector<GraphicPack2::PresetPtr> GraphicPack2::GetActivePresets() const
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return result;
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}
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std::vector<uint64> GraphicPack2::ParseTitleIds(IniParser& rules, const char* option_name)
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std::vector<uint64> GraphicPack2::ParseTitleIds(IniParser& rules, const char* option_name) const
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{
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std::vector<uint64> result;
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@ -1201,13 +1198,6 @@ std::vector<uint64> GraphicPack2::ParseTitleIds(IniParser& rules, const char* op
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for (auto& token : TokenizeView(*option_text, ','))
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{
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if (token == "*")
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{
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m_universal = true;
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result.clear();
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break;
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}
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try
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{
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result.emplace_back(ConvertString<uint64>(token, 16));
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@ -109,7 +109,6 @@ public:
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bool Reload();
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bool HasName() const { return !m_name.empty(); }
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bool IsUniversal() const { return m_universal; }
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const std::string& GetName() const { return m_name.empty() ? m_virtualPath : m_name; }
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const std::string& GetVirtualPath() const { return m_virtualPath; } // returns the path in the gfx tree hierarchy
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@ -232,7 +231,6 @@ private:
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bool m_activated = false; // set if the graphic pack is currently used by the running game
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std::vector<uint64_t> m_title_ids;
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bool m_patchedFilesLoaded = false; // set to true once patched files are loaded
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bool m_universal = false; // set if this pack applies to every title id
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sint32 m_vsync_frequency = -1;
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sint32 m_fs_priority = 100;
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@ -260,7 +258,7 @@ private:
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std::unordered_map<std::string, PresetVar> ParsePresetVars(IniParser& rules) const;
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std::vector<uint64> ParseTitleIds(IniParser& rules, const char* option_name);
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std::vector<uint64> ParseTitleIds(IniParser& rules, const char* option_name) const;
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CustomShader LoadShader(const fs::path& path, uint64 shader_base_hash, uint64 shader_aux_hash, GP_SHADER_TYPE shader_type, bool isMetalShader) const;
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void ApplyShaderPresets(std::string& shader_source) const;
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@ -135,13 +135,7 @@ void GraphicPack2::LoadPatchFiles()
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void GraphicPack2::EnablePatches()
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{
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std::lock_guard<std::recursive_mutex> lock(mtx_patches);
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if (m_universal) // universal gp only applies to the rpx
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{
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ApplyPatchesForModule(list_modules[0]);
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return;
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}
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std::lock_guard<std::recursive_mutex> lock(mtx_patches);
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for (auto& itr : list_modules)
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ApplyPatchesForModule(itr);
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}
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@ -178,7 +172,7 @@ void GraphicPack2::ApplyPatchesForModule(const RPLModule* rpl)
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std::vector<PatchGroup*> list_groups;
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for (auto itr : list_patchGroups)
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{
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if (m_universal || itr->matchesCRC(rpl->patchCRC))
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if (itr->matchesCRC(rpl->patchCRC) || (itr->m_isRpxOnlyTarget && rpl->fileInfo.flags & 2))
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list_groups.emplace_back(itr);
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}
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// apply all groups at once
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@ -194,7 +188,7 @@ void GraphicPack2::RevertPatchesForModule(const RPLModule* rpl)
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std::vector<PatchGroup*> list_groups;
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for (auto itr : list_patchGroups)
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{
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if (m_universal || itr->matchesCRC(rpl->patchCRC))
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if (itr->matchesCRC(rpl->patchCRC) || (itr->m_isRpxOnlyTarget && rpl->fileInfo.flags & 2))
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list_groups.emplace_back(itr);
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}
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// undo all groups at once
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@ -260,4 +260,5 @@ private:
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uint32 codeCaveSize;
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MEMPTR<void> codeCaveMem;
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bool m_isApplied{};
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bool m_isRpxOnlyTarget{};
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};
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@ -41,7 +41,7 @@ void GraphicPack2::CancelParsingPatches()
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void GraphicPack2::AddPatchGroup(PatchGroup* group)
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{
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if (group->list_moduleMatches.empty() && !m_universal)
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if (group->list_moduleMatches.empty() && !group->m_isRpxOnlyTarget)
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{
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LogPatchesSyntaxError(-1, fmt::format("Group \"{}\" has no moduleMatches definition", group->name));
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CancelParsingPatches();
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@ -347,6 +347,12 @@ bool GraphicPack2::ParseCemuPatchesTxtInternal(MemStreamReader& patchesStream)
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// read the checksums
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while (true)
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{
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if (parser.matchWordI("rpx"))
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{
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currentGroup->m_isRpxOnlyTarget = true;
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break;
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}
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uint32 checksum = 0;
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if (parser.parseU32(checksum) == false)
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{
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@ -267,6 +267,7 @@ bool RPLLoader_ProcessHeaders(std::string_view moduleName, uint8* rplData, uint3
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rplLoaderContext->fileInfo.tlsModuleIndex = fileInfoPtr->tlsModuleIndex;
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rplLoaderContext->fileInfo.sdataBase1 = fileInfoPtr->sdataBase1;
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rplLoaderContext->fileInfo.sdataBase2 = fileInfoPtr->sdataBase2;
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rplLoaderContext->fileInfo.flags = fileInfoPtr->flags;
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// init section address table
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rplLoaderContext->sectionAddressTable2.resize(sectionCount);
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@ -113,7 +113,7 @@ typedef struct
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/* +0x28 */ uint32be sdataBase2;
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/* +0x2C */ uint32be ukn2C;
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/* +0x30 */ uint32be ukn30;
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/* +0x34 */ uint32be ukn34;
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/* +0x34 */ uint32be flags;
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/* +0x38 */ uint32be ukn38;
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/* +0x3C */ uint32be ukn3C;
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/* +0x40 */ uint32be minimumToolkitVersion;
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@ -198,6 +198,8 @@ struct RPLModule
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uint32 sdataBase1;
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uint32 sdataBase2;
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uint32 flags;
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}fileInfo;
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// parsed CRC
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std::vector<uint32> crcTable;
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@ -43,47 +43,44 @@ void GraphicPacksWindow2::FillGraphicPackList() const
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for(auto& p : graphic_packs)
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{
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if (!p->IsUniversal())
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// filter graphic packs by given title id
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if (m_filter_installed_games && !m_installed_games.empty())
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{
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// filter graphic packs by given title id
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if (m_filter_installed_games && !m_installed_games.empty())
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bool found = false;
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for (uint64 titleId : p->GetTitleIds())
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{
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if (std::find(m_installed_games.cbegin(), m_installed_games.cend(), titleId) != m_installed_games.cend())
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{
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found = true;
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break;
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}
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}
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if (!found)
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continue;
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}
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// filter graphic packs by given title id
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if(has_filter)
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{
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bool found = false;
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if (boost::icontains(p->GetVirtualPath(), m_filter))
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found = true;
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else
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{
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bool found = false;
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for (uint64 titleId : p->GetTitleIds())
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{
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if (std::find(m_installed_games.cbegin(), m_installed_games.cend(), titleId) != m_installed_games.cend())
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if (boost::icontains(fmt::format("{:x}", titleId), m_filter))
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{
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found = true;
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break;
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}
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}
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if (!found)
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continue;
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}
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// filter graphic packs by given title id
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if(has_filter)
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{
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bool found = false;
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if (boost::icontains(p->GetVirtualPath(), m_filter))
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found = true;
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else
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{
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for (uint64 titleId : p->GetTitleIds())
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{
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if (boost::icontains(fmt::format("{:x}", titleId), m_filter))
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{
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found = true;
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break;
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}
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}
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}
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if (!found)
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continue;
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}
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if (!found)
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continue;
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}
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const auto& path = p->GetVirtualPath();
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