whoopsies syntax errors

This commit is contained in:
emiyl 2026-04-20 22:52:39 +01:00
parent 49ebeb0764
commit d63551c3ca
2 changed files with 14 additions and 9 deletions

View File

@ -280,7 +280,7 @@ void LatteShaderCache_finish()
switch (g_renderer->GetType())
{
#ifdef ENABLE_VULKAN
case: RendererAPI::Vulkan:
case RendererAPI::Vulkan:
RendererShaderVk::ShaderCacheLoading_end();
return;
#endif
@ -288,13 +288,13 @@ void LatteShaderCache_finish()
case RendererAPI::OpenGL:
RendererShaderGL::ShaderCacheLoading_end();
return;
}
#endif
#if ENABLE_METAL
case RendererAPI::Metal:
RendererShaderMtl::ShaderCacheLoading_end();
return;
#endif
}
}
uint32 LatteShaderCache_getShaderCacheExtraVersion(uint64 titleId)
@ -376,17 +376,17 @@ void LatteShaderCache_Load()
switch(g_renderer->GetType())
{
#ifdef ENABLE_VULKAN
case: RendererAPI::Vulkan
case RendererAPI::Vulkan:
RendererShaderVk::ShaderCacheLoading_begin(cacheTitleId);
break;
#endif
#ifdef ENABLE_OPENGL
case: RendererAPI::OpenGL:
case RendererAPI::OpenGL:
RendererShaderGL::ShaderCacheLoading_begin(cacheTitleId);
break;
#endif
#if ENABLE_METAL
case: RendererAPI::Metal:
case RendererAPI::Metal:
RendererShaderMtl::ShaderCacheLoading_begin(cacheTitleId);
break;
#endif
@ -980,17 +980,18 @@ void LatteShaderCache_Close()
RendererShaderMtl::ShaderCacheLoading_Close();
break;
#endif
}
// if Vulkan or Metal then also close pipeline cache
switch(g_renderer->GetType())
{
#ifdef ENABLE_VULKAN
case: RendererAPI::Vulkan:
#ifdef ENABLE_VULKAN
case RendererAPI::Vulkan:
VulkanPipelineStableCache::GetInstance().Close();
break;
#endif
#endif
#if ENABLE_METAL
case: RendererAPI::Metal:
case RendererAPI::Metal:
MetalPipelineCache::GetInstance().Close();
break;
#endif

View File

@ -95,12 +95,16 @@ void WindowSystem::UpdateWindowTitles(bool isIdle, bool isLoading, double fps)
{
switch (g_renderer->GetType())
{
#ifdef ENABLE_OPENGL
case RendererAPI::OpenGL:
renderer = "[OpenGL]";
break;
#endif
#ifdef ENABLE_VULKAN
case RendererAPI::Vulkan:
renderer = "[Vulkan]";
break;
#endif
#if ENABLE_METAL
case RendererAPI::Metal:
renderer = "[Metal]";