move Common/CommonRendererCore -> RendererCore

This commit is contained in:
emiyl 2026-04-21 12:06:57 +01:00
parent 5ede01ac6d
commit db4b8f3a9d
3 changed files with 41 additions and 40 deletions

View File

@ -27,7 +27,7 @@ extern bool hasValidFramebufferAttached;
void LatteDraw_resetAttributePointerCache()
{
CommonRenderer_resetAttributePointerCache();
RendererCore_resetAttributePointerCache();
}
void _setAttributeBufferPointerRaw(uint32 attributeShaderLoc, uint8* buffer, uint32 bufferSize, uint32 stride, LatteParsedFetchShaderAttribute_t* attrib, uint8* vboOutput, uint32 vboStride)
@ -36,7 +36,7 @@ void _setAttributeBufferPointerRaw(uint32 attributeShaderLoc, uint8* buffer, uin
bool isSigned = attrib->isSigned != 0;
uint8 nfa = attrib->nfa;
// don't call glVertexAttribIPointer if parameters have not changed
bool attributePointerChanged = CommonRenderer_checkIfAttributePointerCacheChanged(attributeShaderLoc, vboOutput, vboStride, dataFormat, nfa, isSigned);
bool attributePointerChanged = RendererCore_checkIfAttributePointerCacheChanged(attributeShaderLoc, vboOutput, vboStride, dataFormat, nfa, isSigned);
if (!attributePointerChanged) {
return;
}
@ -139,7 +139,7 @@ void OpenGLRenderer::SetAttributeArrayState(uint32 index, bool isEnabled, sint32
// Sets the currently active element array buffer and binds it
void OpenGLRenderer::SetArrayElementBuffer(GLuint arrayElementBuffer)
{
indexState_t* indexState = CommonRenderer_getIndexState();
indexState_t* indexState = RendererCore_getIndexState();
if (arrayElementBuffer == indexState->glActiveElementArrayBuffer)
return;
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, arrayElementBuffer);
@ -150,7 +150,7 @@ void _decodeAndUploadIndexData(indexDataCacheEntry2_t* cacheEntry)
{
uint32 count = cacheEntry->key.count;
uint32 primitiveRestartIndex = cacheEntry->key.primitiveRestartIndex;
indexState_t *indexState = CommonRenderer_getIndexState();
indexState_t *indexState = RendererCore_getIndexState();
if (cacheEntry->indexType == _INDEX_TYPE::U16_BE)
{
// 16bit indices
@ -227,16 +227,16 @@ void _decodeAndUploadIndexData(indexDataCacheEntry2_t* cacheEntry)
void LatteDrawGL_removeLeastRecentlyUsedIndexCacheEntries(sint32 count)
{
indexState_t *indexState = CommonRenderer_getIndexState();
indexDataCacheEntry2_t** indexDataCacheFirst = CommonRenderer_getIndexDataCacheFirst();
indexState_t *indexState = RendererCore_getIndexState();
indexDataCacheEntry2_t** indexDataCacheFirst = RendererCore_getIndexDataCacheFirst();
while (*indexDataCacheFirst && count > 0)
{
indexDataCacheEntry2_t* entry = *indexDataCacheFirst;
// remove entry
virtualBufferHeap_free(indexState->indexBufferVirtualHeap, entry->heapEntry);
CommonRenderer_removeFromUsageLinkedList(entry);
CommonRenderer_removeFromBucket(entry);
RendererCore_removeFromUsageLinkedList(entry);
RendererCore_removeFromBucket(entry);
free(entry);
count--;
}
@ -274,8 +274,8 @@ uint32 LatteDrawGL_calculateIndexDataHash(uint8* data, uint32 size)
// todo - Outdated cache implementation. Update OpenGL renderer to use the generic implementation that is also used by the Vulkan renderer
void LatteDrawGL_prepareIndicesWithGPUCache(MPTR indexDataMPTR, _INDEX_TYPE indexType, sint32 count, sint32 primitiveMode)
{
indexState_t* indexState = CommonRenderer_getIndexState();
indexDataCacheEntry2_t** indexDataCacheFirst = CommonRenderer_getIndexDataCacheFirst();
indexState_t* indexState = RendererCore_getIndexState();
indexDataCacheEntry2_t** indexDataCacheFirst = RendererCore_getIndexDataCacheFirst();
if (indexType == _INDEX_TYPE::AUTO)
{
@ -289,7 +289,7 @@ void LatteDrawGL_prepareIndicesWithGPUCache(MPTR indexDataMPTR, _INDEX_TYPE inde
uint32 indexDataBucketIdx = (uint32)((indexDataMPTR + count) ^ (indexDataMPTR >> 16)) % INDEX_DATA_CACHE_BUCKETS;
// find matching entry
uint32 primitiveRestartIndex = LatteGPUState.contextNew.VGT_MULTI_PRIM_IB_RESET_INDX.get_RESTART_INDEX();
indexDataCacheEntry2_t* cacheEntryItr = *CommonRenderer_getIndexDataCacheBucket(indexDataBucketIdx);
indexDataCacheEntry2_t* cacheEntryItr = *RendererCore_getIndexDataCacheBucket(indexDataBucketIdx);
indexDataCacheKey_t compareKey;
compareKey.physAddr = indexDataMPTR;
compareKey.count = count;
@ -317,8 +317,8 @@ void LatteDrawGL_prepareIndicesWithGPUCache(MPTR indexDataMPTR, _INDEX_TYPE inde
cacheEntryItr->hash = h;
}
// move entry to the front
CommonRenderer_removeFromUsageLinkedList(cacheEntryItr);
CommonRenderer_appendToUsageLinkedList(cacheEntryItr);
RendererCore_removeFromUsageLinkedList(cacheEntryItr);
RendererCore_appendToUsageLinkedList(cacheEntryItr);
return;
}
// calculate size of index data in cache
@ -356,15 +356,15 @@ void LatteDrawGL_prepareIndicesWithGPUCache(MPTR indexDataMPTR, _INDEX_TYPE inde
cacheEntry->heapEntry = heapEntry;
cacheEntry->lastAccessFrameCount = LatteGPUState.frameCounter;
// append entry in bucket list
indexDataCacheEntry2_t** bucket = CommonRenderer_getIndexDataCacheBucket(indexDataBucketIdx);
indexDataCacheEntry2_t** bucket = RendererCore_getIndexDataCacheBucket(indexDataBucketIdx);
cacheEntry->nextInBucket = *bucket;
*bucket = cacheEntry;
// append as most recently used entry
CommonRenderer_appendToUsageLinkedList(cacheEntry);
RendererCore_appendToUsageLinkedList(cacheEntry);
// decode and upload the data
_decodeAndUploadIndexData(cacheEntry);
sint32* indexDataCacheEntryCount = CommonRenderer_getIndexDataCacheEntryCount();
sint32* indexDataCacheEntryCount = RendererCore_getIndexDataCacheEntryCount();
(*indexDataCacheEntryCount)++;
indexState->minIndex = cacheEntry->minIndex;
indexState->maxIndex = cacheEntry->maxIndex;
@ -373,7 +373,7 @@ void LatteDrawGL_prepareIndicesWithGPUCache(MPTR indexDataMPTR, _INDEX_TYPE inde
void LatteDrawGL_doDraw(_INDEX_TYPE indexType, uint32 baseVertex, uint32 baseInstance, uint32 instanceCount, uint32 count)
{
indexState_t* indexState = CommonRenderer_getIndexState();
indexState_t* indexState = RendererCore_getIndexState();
if (indexType == _INDEX_TYPE::U16_BE)
{
// 16bit index, big endian
@ -824,7 +824,7 @@ void OpenGLRenderer::draw_genericDrawHandler(uint32 baseVertex, uint32 baseInsta
endPerfMonProfiling(performanceMonitor.gpuTime_dcStageIndexMgr);
// synchronize vertex and uniform buffers
indexState_t *indexState = CommonRenderer_getIndexState();
indexState_t *indexState = RendererCore_getIndexState();
LatteBufferCache_Sync(indexState->minIndex + baseVertex, indexState->maxIndex + baseVertex, baseInstance, instanceCount);
_setupVertexAttributes();
@ -1016,7 +1016,7 @@ void OpenGLRenderer::draw_endSequence()
void OpenGLRenderer::draw_init()
{
indexState_t* indexState = CommonRenderer_getIndexState();
indexState_t* indexState = RendererCore_getIndexState();
if (indexState->initialized)
return;
indexState->initialized = true;

View File

@ -1,4 +1,4 @@
#include "CommonRendererCore.h"
#include "RendererCore.h"
#include "Cafe/HW/Latte/Renderer/Renderer.h"
#include "Cafe/HW/Latte/ISA/RegDefines.h"
#include "config/CemuConfig.h"
@ -16,7 +16,7 @@ indexDataCacheEntry2_t* indexDataCacheFirst = nullptr; // points to least recent
indexDataCacheEntry2_t* indexDataCacheLast = nullptr; // points to most recently used item
sint32 indexDataCacheEntryCount = 0;
void CommonRenderer_resetAttributePointerCache()
void RendererCore_resetAttributePointerCache()
{
for (sint32 i = 0; i < LATTE_VS_ATTRIBUTE_LIMIT; i++)
{
@ -25,7 +25,7 @@ void CommonRenderer_resetAttributePointerCache()
}
}
bool CommonRenderer_checkIfAttributePointerCacheChanged(uint32 attributeShaderLoc, uint8* vboOutput, uint32 vboStride, uint8 dataFormat, uint8 nfa, bool isSigned)
bool RendererCore_checkIfAttributePointerCacheChanged(uint32 attributeShaderLoc, uint8* vboOutput, uint32 vboStride, uint8 dataFormat, uint8 nfa, bool isSigned)
{
// don't call glVertexAttribPointer if parameters have not changed
if (
@ -47,27 +47,27 @@ bool CommonRenderer_checkIfAttributePointerCacheChanged(uint32 attributeShaderLo
return true;
}
indexState_t* CommonRenderer_getIndexState()
indexState_t* RendererCore_getIndexState()
{
return &indexState;
}
indexDataCacheEntry2_t** CommonRenderer_getIndexDataCacheFirst()
indexDataCacheEntry2_t** RendererCore_getIndexDataCacheFirst()
{
return &indexDataCacheFirst;
}
indexDataCacheEntry2_t** CommonRenderer_getIndexDataCacheBucket(uint32 bucketIdx)
indexDataCacheEntry2_t** RendererCore_getIndexDataCacheBucket(uint32 bucketIdx)
{
return &indexDataCacheBucket[bucketIdx];
}
sint32* CommonRenderer_getIndexDataCacheEntryCount()
sint32* RendererCore_getIndexDataCacheEntryCount()
{
return &indexDataCacheEntryCount;
}
void CommonRenderer_appendToUsageLinkedList(indexDataCacheEntry2_t* entry)
void RendererCore_appendToUsageLinkedList(indexDataCacheEntry2_t* entry)
{
if (indexDataCacheLast == nullptr)
{
@ -85,7 +85,7 @@ void CommonRenderer_appendToUsageLinkedList(indexDataCacheEntry2_t* entry)
}
}
void CommonRenderer_removeFromUsageLinkedList(indexDataCacheEntry2_t* entry)
void RendererCore_removeFromUsageLinkedList(indexDataCacheEntry2_t* entry)
{
if (entry->prevInMostRecentUsage)
{
@ -103,7 +103,7 @@ void CommonRenderer_removeFromUsageLinkedList(indexDataCacheEntry2_t* entry)
entry->nextInMostRecentUsage = nullptr;
}
void CommonRenderer_removeFromBucket(indexDataCacheEntry2_t* entry)
void RendererCore_removeFromBucket(indexDataCacheEntry2_t* entry)
{
uint32 indexDataBucketIdx = (uint32)((entry->key.physAddr + entry->key.count) ^ (entry->key.physAddr >> 16)) % INDEX_DATA_CACHE_BUCKETS;
if (indexDataCacheBucket[indexDataBucketIdx] == entry)
@ -137,8 +137,8 @@ void LatteDraw_cleanupAfterFrame()
break;
// remove entry
virtualBufferHeap_free(indexState.indexBufferVirtualHeap, entry->heapEntry);
CommonRenderer_removeFromUsageLinkedList(entry);
CommonRenderer_removeFromBucket(entry);
RendererCore_removeFromUsageLinkedList(entry);
RendererCore_removeFromBucket(entry);
free(entry);
}
}
@ -200,6 +200,7 @@ void LatteDraw_handleSpecialState8_clearAsDepth()
//cemu_assert_debug(false); // implement g_renderer->texture_clearColorSlice properly for OpenGL renderer
if (glClearTexSubImage)
glClearTexSubImage(((LatteTextureViewGL*)view)->glTexId, mipIndex, 0, 0, 0, effectiveClearWidth, effectiveClearHeight, 1, GL_RGBA, GL_UNSIGNED_BYTE, clearColor);
break;
}
#endif
default:

View File

@ -77,16 +77,16 @@ typedef struct _indexDataCacheEntry_t
_indexDataCacheEntry_t* prevInMostRecentUsage; // points to element which was used less recently
}indexDataCacheEntry2_t;
void CommonRenderer_resetAttributePointerCache();
bool CommonRenderer_checkIfAttributePointerCacheChanged(uint32 attributeShaderLoc, uint8* vboOutput, uint32 vboStride, uint8 dataFormat, uint8 nfa, bool isSigned);
void RendererCore_resetAttributePointerCache();
bool RendererCore_checkIfAttributePointerCacheChanged(uint32 attributeShaderLoc, uint8* vboOutput, uint32 vboStride, uint8 dataFormat, uint8 nfa, bool isSigned);
indexState_t* CommonRenderer_getIndexState();
indexDataCacheEntry2_t** CommonRenderer_getIndexDataCacheFirst();
indexDataCacheEntry2_t** CommonRenderer_getIndexDataCacheBucket(uint32 bucketIdx);
sint32* CommonRenderer_getIndexDataCacheEntryCount();
indexState_t* RendererCore_getIndexState();
indexDataCacheEntry2_t** RendererCore_getIndexDataCacheFirst();
indexDataCacheEntry2_t** RendererCore_getIndexDataCacheBucket(uint32 bucketIdx);
sint32* RendererCore_getIndexDataCacheEntryCount();
void CommonRenderer_appendToUsageLinkedList(indexDataCacheEntry2_t* entry);
void CommonRenderer_removeFromUsageLinkedList(indexDataCacheEntry2_t* entry);
void CommonRenderer_removeFromBucket(indexDataCacheEntry2_t* entry);
void RendererCore_appendToUsageLinkedList(indexDataCacheEntry2_t* entry);
void RendererCore_removeFromUsageLinkedList(indexDataCacheEntry2_t* entry);
void RendererCore_removeFromBucket(indexDataCacheEntry2_t* entry);
void LatteDraw_cleanupAfterFrame();
void LatteDraw_handleSpecialState8_clearAsDepth();