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change LatteTextureLoader_UpdateTextureSliceData to use ActiveSettings::GetUserDataPath instead of relative path
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@ -684,17 +684,14 @@ void LatteTextureLoader_UpdateTextureSliceData(LatteTexture* tex, uint32 sliceIn
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// write texture dump
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if (textureLoader.dump)
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{
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std::filesystem::path outputDir = ActiveSettings::GetUserDataPath("dump/textures");
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std::filesystem::path outputDir = "dump/textures";
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if (!std::filesystem::exists(outputDir))
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{
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std::error_code ec;
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std::filesystem::create_directories(outputDir, ec);
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}
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wchar_t filename[1024];
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swprintf(filename, 1024, L"%08x_fmt%04x_slice%d_mip%02d_%dx%d_tm%02d.tga", physImagePtr, (uint32)tex->format, sliceIndex, mipIndex, tex->width, tex->height, tileMode);
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std::filesystem::path fullPath = outputDir / filename;
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wchar_t path[1024];
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swprintf(path, 1024, L"dump/textures/%08x_fmt%04x_slice%d_mip%02d_%dx%d_tm%02d.tga", physImagePtr, (uint32)tex->format, sliceIndex, mipIndex, tex->width, tex->height, tileMode);
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tga_write_rgba(path, textureLoader.width, textureLoader.height, textureLoader.dumpRGBA);
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tga_write_rgba(fullPath.c_str(), textureLoader.width, textureLoader.height, textureLoader.dumpRGBA);
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free(textureLoader.dumpRGBA);
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}
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// clean up
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@ -1,7 +1,7 @@
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#include "Common/FileStream.h"
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#include <vector>
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static bool tga_write_rgba(wchar_t* path, sint32 width, sint32 height, uint8* pixelData)
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static bool tga_write_rgba(const wchar_t* path, sint32 width, sint32 height, uint8* pixelData)
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{
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FileStream* fs = FileStream::createFile(path);
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if (fs == nullptr)
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