From e2e9e81c3eaa626b401a9a61f10daf7335f95d7f Mon Sep 17 00:00:00 2001 From: goeiecool9999 <7033575+goeiecool9999@users.noreply.github.com> Date: Wed, 30 Oct 2024 00:59:21 +0100 Subject: [PATCH] Bump GLSL version to 430 (and formatting --- src/Cafe/HW/Latte/Renderer/RendererOuputShader.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Cafe/HW/Latte/Renderer/RendererOuputShader.cpp b/src/Cafe/HW/Latte/Renderer/RendererOuputShader.cpp index 4162f9d7..8fc50fa2 100644 --- a/src/Cafe/HW/Latte/Renderer/RendererOuputShader.cpp +++ b/src/Cafe/HW/Latte/Renderer/RendererOuputShader.cpp @@ -284,7 +284,7 @@ void main(){ std::string RendererOutputShader::PrependFragmentPreamble(const std::string& shaderSrc) { - return R"(#version 420 + return R"(#version 430 #ifdef VULKAN layout(push_constant) uniform pc { vec2 textureSrcResolution; @@ -298,7 +298,7 @@ uniform vec2 outputResolution; #endif layout(location = 0) in vec2 passUV; -layout(binding=0) uniform sampler2D textureSrc; +layout(binding = 0) uniform sampler2D textureSrc; layout(location = 0) out vec4 colorOut0; )" + shaderSrc; }