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GX2: Fix return type of GX2DrawDone
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@ -214,7 +214,7 @@ namespace GX2
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__OSUnlockScheduler();
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}
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void GX2DrawDone()
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bool GX2DrawDone()
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{
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// optional force full sync (texture readback and occlusion queries)
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bool forceFullSync = false;
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@ -231,7 +231,7 @@ namespace GX2
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GX2Command_Flush(0x100, true);
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uint64 ts = GX2GetLastSubmittedTimeStamp();
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GX2WaitTimeStamp(ts);
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return GX2WaitTimeStamp(ts);
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}
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void GX2Init_event()
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@ -8,7 +8,7 @@ namespace GX2
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void GX2EventInit();
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void GX2WaitForVsync();
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void GX2WaitForFlip();
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void GX2DrawDone();
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bool GX2DrawDone();
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enum class GX2CallbackEventType
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{
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