Commit Graph

349 Commits

Author SHA1 Message Date
Joshua de Reeper
0a59085021
nsyshid: Make Libusb the Windows backend (#1471) 2025-01-12 14:33:24 +01:00
Exzap
8dd809d725
Latte: Implement better index caching (#1443)
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2025-01-12 12:39:02 +01:00
rcaridade145
1923b7a7c4
Vulkan: Added R5_G6_B5_UNORM to supported readback formats (#1430) 2025-01-12 12:37:56 +01:00
Crementif
92021db230
Use one CPU emulation thread for --force-interpreter (#1467)
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2025-01-05 04:08:13 +01:00
Crementif
4b792aa4d2
debug: Fix shader dumping (#1466)
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2025-01-04 20:38:42 +01:00
goeiecool9999
3738ccd2e6
Play bootSound.btsnd while shaders/pipelines are compiling (#1047)
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2024-12-18 15:55:23 +01:00
Exzap
b53b223ba9 Vulkan: Use cache for sampler objects
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2024-12-16 13:05:22 +01:00
Exzap
6aaad1eb83 Debugger: Added right click context menu to disasm view + small fixes 2024-12-16 13:05:22 +01:00
Exzap
356cf0e5e0 Multiple smaller HLE improvements 2024-12-07 10:26:17 +01:00
Exzap
e2d0871ca3 Camera: Set error code in CAMInit
Fixes Hunter's Trophy 2 crashing on boot
2024-12-07 10:26:17 +01:00
Jeremy Kescher
80a6057512
build: Fix linker failure with glslang 15.0.0 (#1436)
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2024-12-02 01:01:22 +01:00
capitalistspz
90eb2e01f4
nsyshid/dimensions: add missing return (#1425)
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2024-11-22 13:43:12 +01:00
Exzap
409f12b13a coreinit: Fix calculation of thread total awake time
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2024-11-21 20:34:24 +01:00
Exzap
c3e29fb619 Latte: Add support for shader instructions MIN_UINT and MAX_UINT
Seen in the eShop version of Fatal Frame
Also made some warnings less spammy since this game seems to trigger it a lot
2024-11-21 20:34:24 +01:00
Exzap
2065ac5f63 GfxPack: Better logging messages for diagnosing problems in rules.txt 2024-11-21 20:34:24 +01:00
goeiecool9999
269d5b9aab
Vulkan: Make scaling shaders compatible + fixes (#1392)
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2024-11-16 10:02:43 +01:00
Exzap
66658351c1 erreula: Rework implementation and fix bugs
- ErrEula doesn't disappear on its own anymore. The expected behavior is for the game to call Disappear once a button has been selected. This fixes issues where the dialog would softlock in some games
- Modernized code a bit
- Added a subtle fade in/out effect
2024-11-13 06:29:24 +01:00
Exzap
a5717e1b11 FST: Refactoring to fix a read bug + verify all reads
- Fixes a bug where corrupted data would be returned when reading files from unhashed sections with non-block aligned offset or size
- Added hash checks for all reads where possible. This means that FST now can automatically catch corruptions when they are encountered while reading from the volume
2024-11-13 06:29:23 +01:00
Joshua de Reeper
ca2e0a7c31
nsyshid: Add support for emulated Dimensions Toypad (#1371)
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2024-11-11 08:58:01 +01:00
capitalistspz
2e829479d9
nsyshid/libusb: correct error message formatting and print error string on open fail (#1407)
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2024-11-09 06:22:13 +01:00
capitalistspz
4ac1ab162a
procui: swap tickDelay and priority args in callbacks (#1408) 2024-11-09 06:21:06 +01:00
Exzap
1c49a8a1ba nn_nfp: Implement GetNfpReadOnlyInfo and fix deactivate event
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Fixes Amiibos not being detected in MK8
2024-11-01 22:47:19 +01:00
goeiecool9999
f9a4b2dbb1
input: Add option to make show screen button a toggle (#1383)
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2024-10-19 01:56:56 +02:00
goeiecool9999
3acd0c4f2c
Vulkan: Protect against uniform var ringbuffer overflow (#1378)
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2024-10-14 14:03:36 +02:00
capitalistspz
8508c62540
Various smaller code improvements (#1343) 2024-09-17 02:00:26 +02:00
Andrea Toska
adffd53dbd
boss: Fix BOSS not honoring the proxy_server setting (#1344) 2024-09-16 12:40:38 +02:00
goeiecool9999
a05bdb172d
Vulkan: Add explicit synchronization on frame boundaries (#1290) 2024-09-15 20:23:11 +02:00
Joshua de Reeper
b06990607d
nsysnet: Avoid crash on NULL timeout in select (#1324) 2024-09-02 16:20:16 +02:00
Exzap
1234e2c118
Preparations for 2.1 (#1306) 2024-08-26 11:43:38 +02:00
bl
dc9d99b03b
nn_fp: Implement GetMyComment and UpdateCommentAsync (#1173) 2024-08-24 21:03:03 +02:00
Exzap
958137a301 vpad: Keep second channel empty if no extra GamePad is configured 2024-08-15 18:27:08 +02:00
Exzap
2843da4479 padscore: Invoke sampling callbacks every 5ms
This fixes high input latency in games like Pokemon Rumble U which update input via the sampling callbacks
2024-08-15 05:00:09 +02:00
Exzap
b0bab273e2 padscore: Simulate queue behaviour for KPADRead 2024-08-15 02:16:24 +02:00
Skyth (Asilkan)
c49296acdc
Add support for iterating directories in graphics pack content folders. (#1288) 2024-08-13 15:53:04 +02:00
Exzap
e551f8f524 Fix clang compile error 2024-08-13 05:57:55 +02:00
Exzap
f52970c822 Vulkan: Allow RGBA16F texture format with SRGB bit 2024-08-13 04:47:43 +02:00
Exzap
e02cc42d67 COS: Implement PPC va_list, va_arg and update related functions 2024-08-13 01:00:56 +02:00
Exzap
598298cb3d Vulkan: Fix stencil front mask 2024-08-08 16:07:45 +02:00
Exzap
bf2208145b Enable async shader compile by default 2024-08-07 16:35:15 +02:00
Exzap
d81eb952a4 nsyshid: Silence some logging in release builds 2024-08-06 22:58:23 +02:00
Exzap
1575866eca Vulkan: Add R32_X8_FLOAT format 2024-08-04 14:47:51 +02:00
Joshua de Reeper
517e68fe57
nsyshid: Tidyups and Fixes (#1275) 2024-07-28 18:50:20 +02:00
Exzap
5328e9eb10 CPU: Fix overflow bit calculation in SUBFO instruction
Since rD can overlap with rA or rB the result needs to be stored in a temporary
2024-07-26 06:03:00 +02:00
Exzap
47f1dcf996 debugger: Add symbol support to PPC stack traces
Also moved the declaration to precompiled.h instead of redefining it wherever it is used
2024-07-26 06:03:00 +02:00
Exzap
f1685eab66
h264: Use asynchronous decoding when possible (#1257) 2024-07-26 05:48:42 +02:00
Joshua de Reeper
a1c1a608d7
nsyshid: Emulate Infinity Base (#1246) 2024-07-23 03:18:48 +02:00
Joshua de Reeper
5209677f2f
nsyshid: Add SetProtocol and SetReport support for libusb backend (#1243) 2024-07-02 03:32:37 +02:00
Joshua de Reeper
aefbb918be
nsyshid: Skylander emulation fixes and code cleanup (#1244) 2024-06-28 15:44:49 +02:00
Joshua de Reeper
93b58ae6f7
nsyshid: Add infrastructure and support for emulating Skylander Portal (#971) 2024-06-28 00:55:20 +02:00
Exzap
d4c2c3d209 nsyskbd: Stub KBDGetKey
Fixes MSX VC games freezing on boot
2024-06-25 15:50:06 +02:00