gamerbross
33d5c6d490
nsyshid: Add Skylander Xbox 360 Portal support ( #1550 )
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2025-05-04 21:44:46 +02:00
Crementif
352a918494
debug: add CLI option to have multi-core interpreter ( #1553 )
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This option still allows you to have proper stack traces for crashes or for the PPC debugger, but is a lot faster then the really slow interpreter (especially when loading into large games like BotW where there has to be a lot of asset decompressing). It makes memory access breakpoints much more brittle though, so it's not a perfect option.
Normal users should of course stick with using the recompiler.
2025-05-04 18:04:26 +02:00
Crementif
d083fc0470
Reorder PPCInterpreter memory layout to keep plugin compatibility
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Commit b089ae5b32 changed the PPCInterpreter struct that external plugins rely on to hook Cemu through e.g. the exported "osLib_registerHLEFunction". This commit moves some unused values down so that it keeps the same memory layout as before the PPC recompiler rework.
2025-05-04 17:19:56 +02:00
neebyA
fa7ae84314
macOS: Fix browsing of directory paths with spaces ( #1546 )
2025-05-04 13:46:01 +02:00
goeiecool9999
e6a64aadda
undo revert of style improvement
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2025-04-27 17:03:00 +02:00
goeiecool9999
a5f3558b79
Revert "fix building with fmt11 and GCC"
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This reverts commit 372c314f06 .
It broke formatting in an attempt to fix GCC builds.
Some other change (perhaps dependency updates) has resolved the issue.
2025-04-27 16:57:22 +02:00
Exzap
b089ae5b32
PowerPC recompiler rework ( #641 )
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2025-04-26 17:59:32 +02:00
Exzap
06233e3462
UI: Fix wxWidgets debug assert
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Adding the same component multiple times is not allowed. Use sizers instead
2025-04-16 14:36:11 +02:00
Exzap
4972381edc
Vulkan: Fix imgui validation error when sRGB framebuffer is used
2025-04-15 22:46:19 +02:00
Exzap
cd6eb1097b
Vulkan: Fix a validation error + minor code refactor
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We were using VK_EXT_DEPTH_CLIP_ENABLE but didn't actually request it.
Also fixed an assert when closing Cemu caused by incorrectly tracking the number of allocated pipelines
2025-04-15 21:10:11 +02:00
mitoposter
57ff99ce53
cubeb: Show default device option even if enumerating devices fails ( #1515 )
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2025-03-19 17:06:55 +01:00
capitalistspz
8b5cafa98e
Wiimote/L2CAP: More accurate descriptions for descriptors ( #1512 )
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2025-03-13 01:09:45 +01:00
Crementif
186e92221a
debugger: allow printing registers using logging breakpoint placeholders ( #1510 )
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This allows a savy user, developer or modder to change the comment field of a logging breakpoint to include placeholders such as {r3} or {f3} to log the register values whenever that code is hit.
2025-03-07 23:40:17 +01:00
goeiecool9999
31d2db6f78
OpenGL: Add explicit/matching qualifiers in output shader interface
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fixes issues with old intel drivers
2025-03-05 22:23:06 +01:00
capitalistspz
ebb5ab53e2
Add menu item for opening shader cache directory ( #1494 )
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2025-02-14 20:56:51 +01:00
Exzap
ec2d7c086a
coreinit: Clean up time functions
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2025-01-30 03:49:17 +01:00
Exzap
c714e8cb6b
coreinit: Time to tick conversion is unsigned
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The result is treated as signed in most cases, but the calculation uses unsigned arithmetic.
As a concrete example where this matters, DS VC passes -1 (2^64-1) to OSWaitEventWithTimeout which internally causes an overflow. But only with unsigned arithmetic this will result in a large positive number that behaves like the intended infinite timeout. With signed arithmetic the result is negative and the events will timeout immediately.
2025-01-30 03:32:24 +01:00
goeiecool9999
e834515f43
Vulkan: Improve post-shutdown cleanup and minor improvements ( #1401 )
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2025-01-23 21:20:03 +01:00
goeiecool9999
372c314f06
fix building with fmt11 and GCC
2025-01-23 21:03:11 +01:00
Exzap
5bd253a1f8
Revert "Fix building against fmt 11.1.0 ( #1474 )"
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Reverting commit 4ac65159ef because game profile enums use the stringifying formatters from config.h and are not supposed to store raw integers
2025-01-23 17:33:06 +01:00
Alexandre Bouvier
4ac65159ef
Fix building against fmt 11.1.0 ( #1474 )
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2025-01-16 12:54:29 +01:00
Joshua de Reeper
eab1b24320
nsyshid: Initialise interface index as 0 ( #1473 )
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2025-01-12 20:20:48 +01:00
Exzap
07cd402531
Update precompiled.h
2025-01-12 18:33:15 +01:00
Joshua de Reeper
0a59085021
nsyshid: Make Libusb the Windows backend ( #1471 )
2025-01-12 14:33:24 +01:00
Exzap
8dd809d725
Latte: Implement better index caching ( #1443 )
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2025-01-12 12:39:02 +01:00
rcaridade145
1923b7a7c4
Vulkan: Added R5_G6_B5_UNORM to supported readback formats ( #1430 )
2025-01-12 12:37:56 +01:00
Crementif
92021db230
Use one CPU emulation thread for --force-interpreter ( #1467 )
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2025-01-05 04:08:13 +01:00
Crementif
4b792aa4d2
debug: Fix shader dumping ( #1466 )
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2025-01-04 20:38:42 +01:00
capitalistspz
1e30d72658
build: Add ALLOW_PORTABLE flag ( #1464 )
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* Add ALLOW_PORTABLE cmake flag
* Also check that `portable` is a directory
2024-12-30 18:49:51 +01:00
Mike Lothian
2b0cbf7f6b
Fix building against Boost 1.87.0 ( #1455 )
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2024-12-18 22:15:42 +01:00
goeiecool9999
3738ccd2e6
Play bootSound.btsnd while shaders/pipelines are compiling ( #1047 )
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2024-12-18 15:55:23 +01:00
Exzap
b53b223ba9
Vulkan: Use cache for sampler objects
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2024-12-16 13:05:22 +01:00
Exzap
6aaad1eb83
Debugger: Added right click context menu to disasm view + small fixes
2024-12-16 13:05:22 +01:00
Exzap
adab729f43
UI: Correctly handle unicode paths during save export
2024-12-16 13:05:22 +01:00
capitalistspz
dd0af0a56f
Linux: Allow connecting Wiimotes via L2CAP ( #1353 )
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2024-12-07 12:02:40 +01:00
Exzap
934cb54605
Properly check if MLC is writeable
2024-12-07 10:26:17 +01:00
Exzap
356cf0e5e0
Multiple smaller HLE improvements
2024-12-07 10:26:17 +01:00
Exzap
e2d0871ca3
Camera: Set error code in CAMInit
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Fixes Hunter's Trophy 2 crashing on boot
2024-12-07 10:26:17 +01:00
neebyA
eca7374567
Set version for macOS bundle ( #1431 )
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2024-12-02 05:19:15 +01:00
Jeremy Kescher
80a6057512
build: Fix linker failure with glslang 15.0.0 ( #1436 )
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2024-12-02 01:01:22 +01:00
capitalistspz
0735237686
Input: Move pairing dialog button and source ( #1424 )
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2024-11-30 23:05:50 +01:00
capitalistspz
90eb2e01f4
nsyshid/dimensions: add missing return ( #1425 )
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2024-11-22 13:43:12 +01:00
Exzap
409f12b13a
coreinit: Fix calculation of thread total awake time
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2024-11-21 20:34:24 +01:00
Exzap
7b513f1744
Latte: Add workaround for infinite loop in Fatal Frame shaders
2024-11-21 20:34:24 +01:00
Exzap
c3e29fb619
Latte: Add support for shader instructions MIN_UINT and MAX_UINT
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Seen in the eShop version of Fatal Frame
Also made some warnings less spammy since this game seems to trigger it a lot
2024-11-21 20:34:24 +01:00
Exzap
2065ac5f63
GfxPack: Better logging messages for diagnosing problems in rules.txt
2024-11-21 20:34:24 +01:00
goeiecool9999
269d5b9aab
Vulkan: Make scaling shaders compatible + fixes ( #1392 )
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2024-11-16 10:02:43 +01:00
Exzap
719c631f13
config: Fix receive_untested_updates using the wrong default
2024-11-13 06:29:24 +01:00
Exzap
66658351c1
erreula: Rework implementation and fix bugs
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- ErrEula doesn't disappear on its own anymore. The expected behavior is for the game to call Disappear once a button has been selected. This fixes issues where the dialog would softlock in some games
- Modernized code a bit
- Added a subtle fade in/out effect
2024-11-13 06:29:24 +01:00
Exzap
a5717e1b11
FST: Refactoring to fix a read bug + verify all reads
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- Fixes a bug where corrupted data would be returned when reading files from unhashed sections with non-block aligned offset or size
- Added hash checks for all reads where possible. This means that FST now can automatically catch corruptions when they are encountered while reading from the volume
2024-11-13 06:29:23 +01:00
Joshua de Reeper
ca2e0a7c31
nsyshid: Add support for emulated Dimensions Toypad ( #1371 )
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2024-11-11 08:58:01 +01:00
capitalistspz
2e829479d9
nsyshid/libusb: correct error message formatting and print error string on open fail ( #1407 )
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2024-11-09 06:22:13 +01:00
capitalistspz
4ac1ab162a
procui: swap tickDelay and priority args in callbacks ( #1408 )
2024-11-09 06:21:06 +01:00
SamoZ256
813f9148b1
macOS: Fix absolute path to libusb dylib ( #1405 )
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2024-11-07 07:09:35 +01:00
SamoZ256
9941e00b54
macOS: Fix libusb path for bundle ( #1403 )
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2024-11-05 22:22:00 +01:00
Exzap
1c49a8a1ba
nn_nfp: Implement GetNfpReadOnlyInfo and fix deactivate event
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Fixes Amiibos not being detected in MK8
2024-11-01 22:47:19 +01:00
capitalistspz
47001ad233
Make MEMPTR<T> a little more T*-like ( #1385 )
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2024-10-30 23:10:32 +01:00
goeiecool9999
459fd5d9bb
input: Fix crash when closing add controller dialog before search completes ( #1386 )
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2024-10-28 09:37:30 +01:00
capitalistspz
63e1289bb5
Windows: Save icons to Cemu user data directory ( #1390 )
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2024-10-25 18:48:21 +02:00
goeiecool9999
f9a4b2dbb1
input: Add option to make show screen button a toggle ( #1383 )
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2024-10-19 01:56:56 +02:00
goeiecool9999
d6575455ee
Linux: Fix crash on invalid command-line arguments
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use std::cout instead of wxMessageBox which does not work when wxWidgets has not been initialised yet
2024-10-17 22:24:20 +02:00
goeiecool9999
3acd0c4f2c
Vulkan: Protect against uniform var ringbuffer overflow ( #1378 )
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2024-10-14 14:03:36 +02:00
Alexandre Bouvier
6dc73f5d79
Add support for fmt 11 ( #1366 )
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2024-10-03 08:48:25 +02:00
capitalistspz
8508c62540
Various smaller code improvements ( #1343 )
2024-09-17 02:00:26 +02:00
Andrea Toska
adffd53dbd
boss: Fix BOSS not honoring the proxy_server setting ( #1344 )
2024-09-16 12:40:38 +02:00
goeiecool9999
a05bdb172d
Vulkan: Add explicit synchronization on frame boundaries ( #1290 )
2024-09-15 20:23:11 +02:00
Exzap
ba54d1540c
Fix "Receive untested updates" option not being synced to config
2024-09-08 17:21:20 +02:00
Joshua de Reeper
b06990607d
nsysnet: Avoid crash on NULL timeout in select ( #1324 )
2024-09-02 16:20:16 +02:00
squidbus
9a53b19403
CI+build: Improve macOS builds ( #1310 )
2024-08-28 11:06:49 +02:00
Exzap
1234e2c118
Preparations for 2.1 ( #1306 )
2024-08-26 11:43:38 +02:00
bl
dc9d99b03b
nn_fp: Implement GetMyComment and UpdateCommentAsync ( #1173 )
2024-08-24 21:03:03 +02:00
Exzap
573c98b2f8
GfxPack: Workaround for invisible detail panel
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Fixes #1307
There is probably a better way to calculate the maximum width. But this suffices for now as a workaround
2024-08-23 19:26:33 +02:00
Exzap
958137a301
vpad: Keep second channel empty if no extra GamePad is configured
2024-08-15 18:27:08 +02:00
Exzap
2843da4479
padscore: Invoke sampling callbacks every 5ms
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This fixes high input latency in games like Pokemon Rumble U which update input via the sampling callbacks
2024-08-15 05:00:09 +02:00
Exzap
b0bab273e2
padscore: Simulate queue behaviour for KPADRead
2024-08-15 02:16:24 +02:00
Skyth (Asilkan)
c49296acdc
Add support for iterating directories in graphics pack content folders. ( #1288 )
2024-08-13 15:53:04 +02:00
Exzap
e551f8f524
Fix clang compile error
2024-08-13 05:57:55 +02:00
Exzap
f52970c822
Vulkan: Allow RGBA16F texture format with SRGB bit
2024-08-13 04:47:43 +02:00
Exzap
e02cc42d67
COS: Implement PPC va_list, va_arg and update related functions
2024-08-13 01:00:56 +02:00
Exzap
598298cb3d
Vulkan: Fix stencil front mask
2024-08-08 16:07:45 +02:00
Exzap
bf2208145b
Enable async shader compile by default
2024-08-07 16:35:15 +02:00
Exzap
d81eb952a4
nsyshid: Silence some logging in release builds
2024-08-06 22:58:23 +02:00
Exzap
1575866eca
Vulkan: Add R32_X8_FLOAT format
2024-08-04 14:47:51 +02:00
Joshua de Reeper
517e68fe57
nsyshid: Tidyups and Fixes ( #1275 )
2024-07-28 18:50:20 +02:00
Exzap
c73fa3761c
Fix compatibility with GCC
2024-07-27 04:45:36 +02:00
Exzap
5328e9eb10
CPU: Fix overflow bit calculation in SUBFO instruction
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Since rD can overlap with rA or rB the result needs to be stored in a temporary
2024-07-26 06:03:00 +02:00
Exzap
47f1dcf996
debugger: Add symbol support to PPC stack traces
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Also moved the declaration to precompiled.h instead of redefining it wherever it is used
2024-07-26 06:03:00 +02:00
Exzap
252429933f
debugger: Slightly optimize symbol list updates
2024-07-26 06:03:00 +02:00
Exzap
026d547dcc
Use HTTP 1.1 in Nintendo API requests
2024-07-26 06:03:00 +02:00
Exzap
f1685eab66
h264: Use asynchronous decoding when possible ( #1257 )
2024-07-26 05:48:42 +02:00
capitalistspz
e65abf4898
Suppress unnecessary GTK messages ( #1267 )
2024-07-23 22:18:55 +02:00
Joshua de Reeper
a1c1a608d7
nsyshid: Emulate Infinity Base ( #1246 )
2024-07-23 03:18:48 +02:00
Exzap
64232ffdbd
Windows default to non-portable + Reworked MLC handling and related UI ( #1252 )
2024-07-23 03:13:36 +02:00
goeiecool9999
7522c8470e
resource: move fontawesome to .rodata ( #1259 )
2024-07-19 14:24:46 +02:00
Exzap
9d366937cd
Workaround for compiler issue with Visual Studio 17.10
2024-07-07 08:55:26 +02:00
Joshua de Reeper
5209677f2f
nsyshid: Add SetProtocol and SetReport support for libusb backend ( #1243 )
2024-07-02 03:32:37 +02:00
Colin Kinloch
64b0b85ed5
Create GamePad window at correct size ( #1247 )
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Don't change the size on canvas initialization
2024-06-29 22:31:47 +02:00
Joshua de Reeper
aefbb918be
nsyshid: Skylander emulation fixes and code cleanup ( #1244 )
2024-06-28 15:44:49 +02:00
Joshua de Reeper
93b58ae6f7
nsyshid: Add infrastructure and support for emulating Skylander Portal ( #971 )
2024-06-28 00:55:20 +02:00
Exzap
f3d20832c1
Avoid an unhandled exception when mlc path is invalid
2024-06-25 19:28:21 +02:00