Samuliak
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763e50c7b8
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Merge branch 'main' into metal
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2024-11-07 20:26:59 +01:00 |
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SamoZ256
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813f9148b1
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macOS: Fix absolute path to libusb dylib (#1405)
Build check / build (push) Has been cancelled
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2024-11-07 07:09:35 +01:00 |
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Samuliak
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798da38c26
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Merge branch 'main' into metal
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2024-11-06 15:43:08 +01:00 |
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SamoZ256
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9941e00b54
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macOS: Fix libusb path for bundle (#1403)
Build check / build (push) Has been cancelled
Generate translation template / generate-pot (push) Has been cancelled
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2024-11-05 22:22:00 +01:00 |
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Samuliak
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fc1580f31f
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remove outdated todo notices
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2024-11-05 18:07:03 +01:00 |
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Samuliak
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c46c8214f5
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refactor command buffers
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2024-11-05 17:57:20 +01:00 |
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Samuliak
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552c4901b9
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implement occlusion query flush
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2024-11-05 17:42:02 +01:00 |
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Samuliak
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ea0a30b564
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handle special state 8 and 5
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2024-11-05 17:13:34 +01:00 |
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Samuliak
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07c62d5f95
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release texture upload buffer
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2024-11-05 17:06:08 +01:00 |
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Samuliak
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27902009c6
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separate metal shader cache
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2024-11-04 19:03:59 +01:00 |
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Samuliak
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2e93b08b39
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rename buffer cache type to buffer cache mode
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2024-11-04 16:10:37 +01:00 |
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Samuliak
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a00d409ab7
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improve host and device shared buffer cache modes
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2024-11-04 16:03:34 +01:00 |
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Samuliak
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fbea328b9b
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correctly report memory usage for host buffer cache
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2024-11-03 16:58:32 +01:00 |
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Samuliak
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e00d244e0d
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remove unused code
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2024-11-03 16:45:13 +01:00 |
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Samuliak
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31c10bd288
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move fast math option to game profile
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2024-11-03 16:35:47 +01:00 |
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Samuliak
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b38ca6a58a
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add an option to choose buffer cache type
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2024-11-03 12:43:35 +01:00 |
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Samuliak
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03d4e86b61
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add an option to use the host memory instead of buffer cache
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2024-11-03 12:09:47 +01:00 |
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Samuliak
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ab41de4f9f
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use host memory instead of buffer cache when possible
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2024-11-03 11:53:16 +01:00 |
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Exzap
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1c49a8a1ba
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nn_nfp: Implement GetNfpReadOnlyInfo and fix deactivate event
Build check / build (push) Has been cancelled
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Fixes Amiibos not being detected in MK8
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2024-11-01 22:47:19 +01:00 |
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SamoZ256
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ed48fbfd55
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Merge branch 'main' into metal
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2024-11-01 15:56:10 +01:00 |
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Samuliak
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61de5a3d3a
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only log todo for vulkan output shader
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2024-11-01 15:51:44 +01:00 |
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Samuliak
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6eb46ed6eb
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remove 'Vulkan' from cache loading message
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2024-11-01 15:46:49 +01:00 |
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Samuliak
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927c52e268
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implement calculate texture lod
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2024-11-01 15:30:15 +01:00 |
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Samuliak
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7eb8508db4
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fix: CI when metal is disabled
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2024-10-31 17:13:22 +01:00 |
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capitalistspz
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47001ad233
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Make MEMPTR<T> a little more T*-like (#1385)
Build check / build (push) Has been cancelled
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2024-10-30 23:10:32 +01:00 |
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Samuliak
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e7ac19979d
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make occlusion queries accumulate with draws
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2024-10-30 09:20:50 +01:00 |
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Samuliak
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00256e5589
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only set blend color when changed
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2024-10-29 17:43:29 +01:00 |
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Samuliak
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85db0dc468
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cache all pipelines
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2024-10-29 07:44:47 +01:00 |
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Samuliak
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7906733bfa
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don't compile certain pipelines async
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2024-10-28 19:02:44 +01:00 |
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Samuliak
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4e3f94e870
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compile pipelines async
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2024-10-28 17:32:43 +01:00 |
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Samuliak
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bca32c43d0
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refactor the way pipelines are stored
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2024-10-28 16:38:17 +01:00 |
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Samuliak
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665eb23e4a
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fix: incorrect pipeline compilation time report
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2024-10-28 16:11:47 +01:00 |
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goeiecool9999
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459fd5d9bb
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input: Fix crash when closing add controller dialog before search completes (#1386)
Build check / build (push) Has been cancelled
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2024-10-28 09:37:30 +01:00 |
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capitalistspz
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63e1289bb5
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Windows: Save icons to Cemu user data directory (#1390)
Build check / build (push) Has been cancelled
Generate translation template / generate-pot (push) Has been cancelled
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2024-10-25 18:48:21 +02:00 |
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Samuliak
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b8021b642d
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fix: incorrect texture usages
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2024-10-24 18:15:19 +02:00 |
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Samuliak
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1750715791
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retrieve ps input table without using global variable
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2024-10-19 15:32:45 +02:00 |
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Samuliak
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295a6ed9fd
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only add pipeline to cache if compilation was attempted
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2024-10-19 09:39:55 +02:00 |
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Samuliak
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15eb6bb37f
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fix: pipeline cache with mesh shaders
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2024-10-19 09:29:14 +02:00 |
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goeiecool9999
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f9a4b2dbb1
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input: Add option to make show screen button a toggle (#1383)
Build check / build (push) Has been cancelled
Generate translation template / generate-pot (push) Has been cancelled
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2024-10-19 01:56:56 +02:00 |
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goeiecool9999
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d6575455ee
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Linux: Fix crash on invalid command-line arguments
Build check / build (push) Waiting to run
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use std::cout instead of wxMessageBox which does not work when wxWidgets has not been initialised yet
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2024-10-17 22:24:20 +02:00 |
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Samuliak
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8f2385a690
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use lcr instead of contextNew
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2024-10-16 19:20:25 +02:00 |
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Samuliak
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7d9194a738
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don't overshadow error
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2024-10-15 20:24:04 +02:00 |
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Samuliak
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4dcb858ab8
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check if pipeline is eligible for serializing
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2024-10-15 20:03:26 +02:00 |
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Samuliak
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cbde7f983c
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force compile shaders if needed
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2024-10-15 19:48:32 +02:00 |
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Samuliak
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d1c69e9945
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set shader just before compiling
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2024-10-15 19:19:16 +02:00 |
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Samuliak
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79f5586c6c
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report pipeline compilation count
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2024-10-15 18:32:12 +02:00 |
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Samuliak
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944cc8be7d
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store loaded pipelines
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2024-10-15 17:47:47 +02:00 |
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Samuliak
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cd21d957b3
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refactor fbos
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2024-10-15 17:15:46 +02:00 |
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Samuliak
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6b47d4f61e
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implement pipeline cache serializing
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2024-10-15 07:48:59 +02:00 |
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Samuliak
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e9e510d2cd
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add: base for pipeline caching
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2024-10-14 20:00:37 +02:00 |
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goeiecool9999
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3acd0c4f2c
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Vulkan: Protect against uniform var ringbuffer overflow (#1378)
Build check / build (push) Has been cancelled
Generate translation template / generate-pot (push) Has been cancelled
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2024-10-14 14:03:36 +02:00 |
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Samuliak
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8b783e63dc
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refactor pipeline cache
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2024-10-13 09:20:45 +02:00 |
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Samuliak
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641ef71cab
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count compiled shaders properly
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2024-10-10 19:38:14 +02:00 |
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Samuliak
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03bc647e1c
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prepone compilation for rect geometry shaders
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2024-10-10 18:53:22 +02:00 |
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Samuliak
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bdfac965e0
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implement async shader compilation
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2024-10-10 18:26:14 +02:00 |
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Samuliak
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756470f1a7
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remove CMake hacks
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2024-10-09 16:47:15 +02:00 |
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Alexandre Bouvier
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6dc73f5d79
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Add support for fmt 11 (#1366)
Build check / build (push) Has been cancelled
Generate translation template / generate-pot (push) Has been cancelled
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2024-10-03 08:48:25 +02:00 |
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Samuliak
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6b784ad949
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log relevant settings
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2024-10-02 17:28:50 +02:00 |
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Samuliak
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ebcb62a785
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add: an option to turn fast math off
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2024-10-02 17:18:20 +02:00 |
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Samuliak
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6ba6157bae
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properly implement ABGR4 decoder
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2024-10-01 19:37:11 +02:00 |
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Samuliak
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2fb4d83a5f
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don't set verticesPerInstance twice
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2024-10-01 19:07:19 +02:00 |
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Samuliak
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50175fce66
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report manual vertex fetch draws per frame
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2024-10-01 18:18:39 +02:00 |
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Samuliak
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f2096deddd
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remove vertex restriding code
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2024-10-01 18:11:05 +02:00 |
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Samuliak
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94e8ed5a46
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fetch vertices manually if needed
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2024-10-01 17:38:14 +02:00 |
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Samuliak
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a3bfde80b0
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remove old present pipelines
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2024-09-30 19:59:30 +02:00 |
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Samuliak
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5d01c77efc
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rename hybrid pipeline to void vertex pipeline
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2024-09-30 19:43:53 +02:00 |
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Samuliak
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c65123bbbe
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use logging instead of printing
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2024-09-30 19:36:13 +02:00 |
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Samuliak
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778037f335
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remove useless print statement
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2024-09-30 19:28:09 +02:00 |
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Samuliak
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07cb8b800a
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set output shader uniforms
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2024-09-30 16:39:26 +02:00 |
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Samuliak
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28e553eb1a
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cache output shaders
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2024-09-30 16:28:07 +02:00 |
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Samuliak
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b088ddcfab
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implement output shaders
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2024-09-30 14:18:00 +02:00 |
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Samuliak
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6c8cd5c445
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use private storage mode when possible
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2024-09-30 13:31:28 +02:00 |
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Samo Z
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8c30bc805c
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use RG8Unorm format if ABGR4Unorm is not available
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2024-09-28 17:42:27 +02:00 |
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Samo Z
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810168be48
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use alternative texture decoders for unsupported formats
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2024-09-28 15:24:10 +02:00 |
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Samuliak
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f9e71e9eb2
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implement ABGR4 texture decoders
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2024-09-28 12:53:34 +02:00 |
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Samuliak
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ed5f72a1ca
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include texture decoder in pixel format info
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2024-09-28 12:06:49 +02:00 |
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Samuliak
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3de2b0325b
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only enable metal on apple platforms by default
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2024-09-28 11:51:50 +02:00 |
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Samuliak
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3cf831d46a
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do vertex restride on the GPU & don't over-sync
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2024-09-23 16:47:22 +02:00 |
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Samuliak
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8b68df0c59
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use correct texture decoders
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2024-09-22 08:58:24 +02:00 |
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Samuliak
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4b548f9482
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never disable accurate barriers for certain shaders
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2024-09-21 14:58:31 +02:00 |
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Samuliak
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7ad57f5cc8
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add the option to disable accurate barriers
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2024-09-21 14:02:30 +02:00 |
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Samuliak
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a460a5d28a
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do vertex restride on the CPU
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2024-09-21 09:28:46 +02:00 |
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Samuliak
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f03c0a2769
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only set buffer offset if needed
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2024-09-19 10:05:48 +02:00 |
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capitalistspz
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8508c62540
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Various smaller code improvements (#1343)
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2024-09-17 02:00:26 +02:00 |
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Samuliak
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aa81070e87
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refactor pixel formats
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2024-09-16 19:44:49 +02:00 |
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Andrea Toska
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adffd53dbd
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boss: Fix BOSS not honoring the proxy_server setting (#1344)
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2024-09-16 12:40:38 +02:00 |
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Samuliak
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535107e1f4
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fix: invalid surface copy depth
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2024-09-16 09:50:39 +02:00 |
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Samuliak
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8ac90cef7e
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use correct stages for buffer sync
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2024-09-16 08:38:08 +02:00 |
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goeiecool9999
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a05bdb172d
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Vulkan: Add explicit synchronization on frame boundaries (#1290)
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2024-09-15 20:23:11 +02:00 |
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Samuliak
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358567ad4a
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make a workaround for streamout with no fbo
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2024-09-14 22:06:30 +02:00 |
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Samuliak
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2961151f25
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correct comment
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2024-09-14 17:21:23 +02:00 |
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Samuliak
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008c11ce71
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allocate special buffers only when needed
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2024-09-14 17:12:02 +02:00 |
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Samuliak
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02254d4e57
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set pixel format view usage for textures
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2024-09-14 16:42:42 +02:00 |
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SamoZ256
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25a1d7ef6c
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Merge branch 'cemu-project:main' into metal
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2024-09-14 08:24:10 +02:00 |
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Samuliak
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b5954d8f5b
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release command buffers properly
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2024-09-14 08:23:45 +02:00 |
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Samuliak
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e89efed743
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request soon commit instead of committing directly
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2024-09-13 16:12:47 +02:00 |
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Samuliak
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934b1f8b55
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handle occlusion queries with no draws
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2024-09-13 15:28:51 +02:00 |
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Samuliak
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fd16488e4c
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improve command buffer sync
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2024-09-13 11:19:56 +02:00 |
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Samuliak
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eb7c10e89f
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implement occlusion queries
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2024-09-13 10:41:03 +02:00 |
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Samuliak
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4cce3699f3
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put query object into a separate file
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2024-09-12 08:05:27 +02:00 |
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