RedBlackAka
ef1c836290
UI: Move recent files into a submenu ( #1707 )
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2025-10-15 23:09:03 +02:00
oltolm
84f12eea65
UI: fix sorting after style switch ( #1693 )
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2025-09-22 01:25:57 +02:00
goeiecool9999
492116a6ba
VPAD: report gamepad volume slider position even when audio playback is disabled or failed to init
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2025-09-11 13:15:40 +02:00
oltolm
de4bf7c2c1
refactor: use concepts instead of SFINAE ( #1652 )
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2025-08-25 01:33:46 +02:00
Exzap
aeb3154257
debugger: Fix clipboard related crash
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When copying an address from Cemu's debugger and pasting it into Cemu (anywhere) it would crash because the memory was released prematurely
2025-08-17 17:58:30 +02:00
Crementif
57fe7a53f1
UI: Disable alpha for game list icons
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2025-07-29 19:26:47 +02:00
Crementif
493b11e23a
UI: Refresh debugger when graphic packs are loaded or unloaded ( #1653 )
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2025-07-26 22:45:44 +02:00
Crementif
191357c518
UI: Fix minor dark mode issues ( #1654 )
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* Fix black text after graphic pack is disabled in dark mode
* Fix background colour of audio debugger in dark mode
* Make placeholder game list icons black when using dark mode
* Some tweaks to the HotkeySettings window:
- Make strings translatable
- Makes the column headers bold for clarity
- Makes the border darker on Linux, fixed by @goeiecool9999
- Make the column headers have some padding to make it look nicer.
2025-07-26 22:45:28 +02:00
Crementif
08609591ae
UI: Upgrade to wxWidgets 3.3.1 and add dark mode support for Windows ( #1647 )
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2025-07-23 11:07:24 +02:00
Kevin Reinholz
4efa40c51c
Make it easy to build Cemu on BSD ( #1632 )
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2025-07-23 08:59:09 +02:00
oltolm
955ce9b973
UI: Fix static initialization in regards to hotkey map ( #1643 )
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2025-07-23 01:05:56 +02:00
Exzap
73b1dc1663
UI: Add architecture to auto-updater check
2025-07-20 23:10:13 +02:00
Crementif
42ff3ad468
Fix debug assert that'd occur when closing the debug menu
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Closing the settings window will immediately flush a temporary 0, 0 value it writes for the size which gets overwritten by the MainWindow a few seconds later.
In the code, -1 is considered the "off" state, and 0 is considered a "it should be saved, but only whenever the value is available". The save gamepad size/pos option already worked like this new behavior, since you might enable the option but not (previously) have it open yet. When encountering a 0 as the size, it'll just use the default window size of Cemu.
2025-07-16 16:14:55 +02:00
SSimco
67de63bed6
UI+build: Isolate wxWidgets code from non-GUI code ( #1633 )
2025-07-15 04:28:41 +02:00
AnimeGIF
cdca5eaf78
UI: Add configurable hotkeys + a new fast forward hotkey ( #1519 )
2025-07-07 23:55:57 +02:00
goeiecool9999
e68c31e5fb
Fix path text encoding creating shortcuts on windows
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also fix a memory leak
(hopefully)
fixes : #1627
2025-07-02 13:31:21 +02:00
oltolm
6c392d5a22
UI: Fix assertions ( #1623 )
2025-06-30 00:15:23 +02:00
Colin Kinloch
9fb3c76b76
UI: Include wx button header for wxWidgets 3.3 compatibility ( #1621 )
2025-06-29 19:36:22 +02:00
Exzap
522b5ef260
UI: Correctly interpret supporter names as UTF8
2025-06-21 18:58:58 +02:00
Joshua de Reeper
4f4412b334
nsyshid: Play Emulated Portal Audio via Mono Audio ( #1478 )
2025-06-19 23:30:19 +02:00
Exverge
00ff5549d9
General aarch64 improvements & Apple Silicon support ( #1255 )
2025-06-18 10:36:05 +02:00
oltolm
2f02fda9ea
Refactor to use Microsoft::WRL::ComPtr ( #1599 )
2025-06-16 23:25:06 +02:00
oltolm
da98aa4176
UI: Make code compatible with wxWidgets 3.3 ( #1598 )
2025-06-14 20:38:53 +02:00
oltolm
95dc590d2c
UI: Improve wxListView sorting and add sort order indicators ( #1597 )
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2025-06-14 10:25:56 +02:00
goeiecool9999
f3fe6f3455
GameList: Allow sorting by more columns ( #1571 )
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2025-06-13 12:47:46 +02:00
oltolm
2eec6b44c3
UI: Use wxListView instead of wxListCtrl ( #1584 )
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2025-06-10 08:15:25 +02:00
neebyA
a184a04e56
macOS: Minor UI improvements ( #1575 )
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2025-06-07 22:42:49 +02:00
Colin Kinloch
c8045f7f04
UI: wxCAPTION flag on input API dialog to fix kwin ( #1586 )
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2025-06-01 03:57:33 +02:00
oltolm
6df3e1742e
UI: Fix wxWidgets assert in InfinityPage ( #1582 )
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2025-05-31 16:29:07 +02:00
oltolm
152b790242
UI: Use wxID_ANY and wxNOT_FOUND instead of hardcoding -1 ( #1581 )
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2025-05-30 01:39:02 +02:00
capitalistspz
02616bf6be
build: Allow Linux builds to be made without Bluez ( #1579 )
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2025-05-28 15:18:01 +02:00
Issa
bed5fdb195
UI: Disable Ctrl+Q shortcut on non-macOS platforms to prevent accidental exits during gameplay ( #1565 )
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2025-05-13 03:38:11 +02:00
neebyA
fa7ae84314
macOS: Fix browsing of directory paths with spaces ( #1546 )
2025-05-04 13:46:01 +02:00
Exzap
b089ae5b32
PowerPC recompiler rework ( #641 )
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2025-04-26 17:59:32 +02:00
Exzap
06233e3462
UI: Fix wxWidgets debug assert
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Adding the same component multiple times is not allowed. Use sizers instead
2025-04-16 14:36:11 +02:00
Crementif
186e92221a
debugger: allow printing registers using logging breakpoint placeholders ( #1510 )
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This allows a savy user, developer or modder to change the comment field of a logging breakpoint to include placeholders such as {r3} or {f3} to log the register values whenever that code is hit.
2025-03-07 23:40:17 +01:00
capitalistspz
ebb5ab53e2
Add menu item for opening shader cache directory ( #1494 )
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2025-02-14 20:56:51 +01:00
Exzap
ec2d7c086a
coreinit: Clean up time functions
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2025-01-30 03:49:17 +01:00
Crementif
4b792aa4d2
debug: Fix shader dumping ( #1466 )
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2025-01-04 20:38:42 +01:00
capitalistspz
1e30d72658
build: Add ALLOW_PORTABLE flag ( #1464 )
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* Add ALLOW_PORTABLE cmake flag
* Also check that `portable` is a directory
2024-12-30 18:49:51 +01:00
goeiecool9999
3738ccd2e6
Play bootSound.btsnd while shaders/pipelines are compiling ( #1047 )
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2024-12-18 15:55:23 +01:00
Exzap
6aaad1eb83
Debugger: Added right click context menu to disasm view + small fixes
2024-12-16 13:05:22 +01:00
Exzap
adab729f43
UI: Correctly handle unicode paths during save export
2024-12-16 13:05:22 +01:00
capitalistspz
dd0af0a56f
Linux: Allow connecting Wiimotes via L2CAP ( #1353 )
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2024-12-07 12:02:40 +01:00
Exzap
934cb54605
Properly check if MLC is writeable
2024-12-07 10:26:17 +01:00
capitalistspz
0735237686
Input: Move pairing dialog button and source ( #1424 )
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2024-11-30 23:05:50 +01:00
Exzap
66658351c1
erreula: Rework implementation and fix bugs
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- ErrEula doesn't disappear on its own anymore. The expected behavior is for the game to call Disappear once a button has been selected. This fixes issues where the dialog would softlock in some games
- Modernized code a bit
- Added a subtle fade in/out effect
2024-11-13 06:29:24 +01:00
Joshua de Reeper
ca2e0a7c31
nsyshid: Add support for emulated Dimensions Toypad ( #1371 )
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2024-11-11 08:58:01 +01:00
goeiecool9999
459fd5d9bb
input: Fix crash when closing add controller dialog before search completes ( #1386 )
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2024-10-28 09:37:30 +01:00
capitalistspz
63e1289bb5
Windows: Save icons to Cemu user data directory ( #1390 )
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2024-10-25 18:48:21 +02:00