capitalistspz
f2c5eac978
Some cleanup
2026-06-19 16:29:42 +01:00
capitalistspz
e4f0972932
Add tooltip
2026-06-19 16:29:42 +01:00
capitalistspz
bbdaf8c212
Fix settings window preview
2026-06-19 16:29:42 +01:00
capitalistspz
b35887afdf
Add Camera Settings menu option
2026-06-19 16:29:31 +01:00
capitalistspz
f7f8c06935
Rebased
2026-06-19 16:24:41 +01:00
Crementif
fe70fdcfe5
debugger: Don't clear register views when continuing to run code
2026-06-13 20:35:12 +02:00
goeiecool9999
dbec2c717c
Clean up includes in MainWindow and remove duplicate helper ( #1955 )
2026-06-13 15:54:26 +02:00
codeman4033
d20d701ef0
OpenGL: Clamp vsync to valid value ( #1937 )
2026-06-10 15:24:38 +02:00
Swift
745d30bc08
debugger: Tweaks + add context menu to write different value types ( #1950 )
2026-06-09 22:04:33 +02:00
Exzap
5c56bfe43b
RPL: Use normalized module names + small code cleanup
2026-06-04 18:54:51 +02:00
capitalistspz
ca15637b63
UI: Fix formatting error in TextureRelationWindow ( #1926 )
2026-05-23 00:53:07 +02:00
Crementif
7ff99a5e13
debugger: Add support for loading symbols from .map file ( #1916 )
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Map has to have the same name as the debugger/*.xml files, but with a .map extension
2026-05-19 00:21:14 +02:00
Crementif
2fd322ecf7
gui: improve graphic pack download buttons
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I made the download URL button work the same as the regular download community buttons did. Also styled it a bit differently to make it less prominent.
2026-05-15 00:58:10 +02:00
SSimco
8e3e961b8e
build+input: Make SDL optional ( #1895 )
2026-05-09 15:27:26 +02:00
Emma
0fc7403543
build+Latte: Add working ENABLE_OPENGL and ENABLE_VULKAN build options ( #1887 )
2026-05-09 15:03:25 +02:00
bslhq
f3fecba313
Migrate from SDL2 to SDL3 3.4.2 ( #1847 )
2026-05-08 17:11:19 +02:00
Exzap
0b661488d7
coreinit: Always try to print symbols for PPC stack traces
2026-04-30 02:37:32 +02:00
Exzap
4051683973
PPCRec: Cleanup and smaller fixes
2026-04-30 02:37:32 +02:00
Exzap
e2a69becf1
debugger: Rework PPC debugger
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This is a first pass for now, more work is needed mostly for UI polish.
Changes in this commit:
- Debugger now exposes a thread-safe API. Previously everything would just access internal debugger state directly without regard for race conditions
- Reworked stepping logic to be more reliable. For example previously Cemu could get forever stuck in the middle of stepping to the next instruction
- Support for debugging while using multi-threaded CPU emulation. Originally the debugger was added when only single core support existed in Cemu. It was possible to debug multi-threaded before but it was very very prone to state corruptions.
- Debugger should now remember breakpoints correctly across sessions
2026-04-29 18:24:29 +02:00
Emma
f8fb588b36
build: macOS CMake fixes ( #1883 )
2026-04-22 15:49:41 +02:00
Lightnight1
cd23241f29
UI: Added a button to download and install gfx packs from an url ( #1866 )
2026-04-22 15:24:18 +02:00
goeiecool9999
553990a25e
debugger: fix crash when adding breakpoint
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Checking the item in the event handler that is triggered when an option is checked caused recursion stack overflow
fixes : #1876
2026-04-16 10:31:04 +02:00
goeiecool9999
391478b307
vulkan: Improve the Breath of the Wild RADV/LLVM workaround ( #1862 )
2026-04-10 22:46:51 +02:00
goeiecool9999
b9b46ecb65
Vulkan: Use LLVM shader compiler for BOTW on Linux + Mesa ( #1857 )
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Workaround for GPU crashes when using certain runes in BOTW
Can be overridden by setting RADV_DEBUG=aco
2026-04-04 19:14:49 +02:00
goeiecool9999
b3e310220e
vulkan: use the right exit function when vulkan fails to initialize.
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(fixes : #1833 )
2026-04-04 16:48:43 +02:00
Exzap
a5ae41fdbe
build: Remove unnecessary includes to improve compile times
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Also revert PCH reuse for everything but MSVC. Other compilers/platforms have limitations that make reused PCH a bit too fragile. I got it to work but only after forcing certain flags globally (like -pthread) and I dont think its a good idea to do that
2026-03-24 04:15:28 +01:00
Exzap
8e2e2c44bb
build: Generate precompiled header only once (msvc only)
2026-03-24 04:15:28 +01:00
Exzap
1a5546e4ad
GfxPack: Add version (8) for new features
2026-03-24 04:15:05 +01:00
Crementif
a04eb53822
vcpkg: Update wxWidgets to 3.3.2 ( #1824 )
2026-03-12 21:58:22 +01:00
Crementif
3ee166101a
debugger: fix breakpoints window right-click being offset
2026-02-23 17:08:30 +01:00
Exzap
556fc24896
GameList: Reduce time it takes for the list to be populated
2026-02-23 03:21:43 +01:00
Exzap
f5be6bef2d
GameList: Save config after updating favorites
2026-02-23 03:21:43 +01:00
Crementif
3b5c6f5246
Fix dark mode in download manager
Build check / build (push) Waiting to run
Generate translation template / generate-pot (push) Waiting to run
2026-02-09 14:10:19 +01:00
Luminyx
2c03ac3217
GraphicPack: Support wildcard titleId and RPX hash + entrypoint callbacks ( #1805 )
Build check / build (push) Waiting to run
Generate translation template / generate-pot (push) Waiting to run
2026-02-09 02:20:34 +01:00
Crementif
07bdb3454a
debugger: Various QoL improvements ( #1777 )
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* Ignore keyboard inputs when debugger is focused
* Add workaround for slightly improved multi-thread debugging
* debugger: Add interpreter mode switch and log-only memory breakpoints
2026-02-01 01:53:02 +01:00
RedBlackAka
a20032ffb5
Latte/Metal: Exclude more Metal only logic on non-Apple platforms and cleanups ( #1781 )
Build check / build (push) Has been cancelled
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2026-01-21 04:46:06 +01:00
oltolm
7db733b337
UI: more cleanup ( #1769 )
2026-01-21 04:38:38 +01:00
goeiecool9999
3d26998975
UI: Update graphics settings immediately when possible ( #1782 )
2026-01-16 04:21:44 +01:00
goeiecool9999
42262b5823
UI: Fix crash on exit hotkey button press
2026-01-16 00:55:00 +01:00
goeiecool9999
e3260daea2
Fix dump directory creation
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Thanks to Switch-9867 on GH for pointing out the issue
2026-01-09 11:04:43 +01:00
Exzap
c5913fe8cb
refactor/rpl: Treat HLE libs more like RPL modules
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HLE modules now have a unified interface via which they can get notified when mapped into the process or when loaded/unloaded.
We also always call the unload functions when stopping emulation to give the module implementations a chance to reset all state (although many of them are still missing proper cleanup code for now)
2026-01-07 02:46:49 +01:00
oltolm
59a5118472
UI: misc. code cleanups ( #1762 )
2026-01-03 11:23:41 +01:00
Exzap
232ff2257a
Fix compile error in debug builds
2025-12-27 14:01:43 +01:00
kevinmmccormick
07371327f5
UI: Implement hotkey for "Exit application" ( #1756 )
2025-12-26 23:38:50 +01:00
oltolm
d86dc5e5f5
UI: fix crash in DumpCtrl ( #1755 )
2025-12-26 23:01:50 +01:00
RedBlackAka
13683d417c
UI: Small adjustments and cleanup, end emulation hotkey for debug builds ( #1754 )
2025-12-26 23:00:40 +01:00
RedBlackAka
aaf6d5d677
UI: Hide Metal only options on non-Apple builds ( #1753 )
2025-12-23 20:43:28 +01:00
oltolm
1c7fe5673f
UI: Replace to_wxString and wxHelper::FromUtf8 with wxString::FromUTF8 ( #1752 )
2025-12-23 15:37:01 +01:00
oltolm
5cfebb4373
UI: Replace sprintf with wxString::Format ( #1749 )
Build check / build (push) Has been cancelled
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2025-12-19 20:54:34 +01:00
goeiecool9999
a87bded17d
UI: Make File menu exit option use OnClose for cleaner shutdown
2025-12-18 15:26:39 +01:00