Exzap
f5be6bef2d
GameList: Save config after updating favorites
2026-02-23 03:21:43 +01:00
Crementif
3b5c6f5246
Fix dark mode in download manager
Build check / build (push) Waiting to run
Generate translation template / generate-pot (push) Waiting to run
2026-02-09 14:10:19 +01:00
Luminyx
2c03ac3217
GraphicPack: Support wildcard titleId and RPX hash + entrypoint callbacks ( #1805 )
Build check / build (push) Waiting to run
Generate translation template / generate-pot (push) Waiting to run
2026-02-09 02:20:34 +01:00
Crementif
07bdb3454a
debugger: Various QoL improvements ( #1777 )
...
* Ignore keyboard inputs when debugger is focused
* Add workaround for slightly improved multi-thread debugging
* debugger: Add interpreter mode switch and log-only memory breakpoints
2026-02-01 01:53:02 +01:00
RedBlackAka
a20032ffb5
Latte/Metal: Exclude more Metal only logic on non-Apple platforms and cleanups ( #1781 )
Build check / build (push) Has been cancelled
Generate translation template / generate-pot (push) Has been cancelled
2026-01-21 04:46:06 +01:00
oltolm
7db733b337
UI: more cleanup ( #1769 )
2026-01-21 04:38:38 +01:00
goeiecool9999
3d26998975
UI: Update graphics settings immediately when possible ( #1782 )
2026-01-16 04:21:44 +01:00
goeiecool9999
42262b5823
UI: Fix crash on exit hotkey button press
2026-01-16 00:55:00 +01:00
goeiecool9999
e3260daea2
Fix dump directory creation
...
Thanks to Switch-9867 on GH for pointing out the issue
2026-01-09 11:04:43 +01:00
Exzap
c5913fe8cb
refactor/rpl: Treat HLE libs more like RPL modules
...
HLE modules now have a unified interface via which they can get notified when mapped into the process or when loaded/unloaded.
We also always call the unload functions when stopping emulation to give the module implementations a chance to reset all state (although many of them are still missing proper cleanup code for now)
2026-01-07 02:46:49 +01:00
oltolm
59a5118472
UI: misc. code cleanups ( #1762 )
2026-01-03 11:23:41 +01:00
Exzap
232ff2257a
Fix compile error in debug builds
2025-12-27 14:01:43 +01:00
kevinmmccormick
07371327f5
UI: Implement hotkey for "Exit application" ( #1756 )
2025-12-26 23:38:50 +01:00
oltolm
d86dc5e5f5
UI: fix crash in DumpCtrl ( #1755 )
2025-12-26 23:01:50 +01:00
RedBlackAka
13683d417c
UI: Small adjustments and cleanup, end emulation hotkey for debug builds ( #1754 )
2025-12-26 23:00:40 +01:00
RedBlackAka
aaf6d5d677
UI: Hide Metal only options on non-Apple builds ( #1753 )
2025-12-23 20:43:28 +01:00
oltolm
1c7fe5673f
UI: Replace to_wxString and wxHelper::FromUtf8 with wxString::FromUTF8 ( #1752 )
2025-12-23 15:37:01 +01:00
oltolm
5cfebb4373
UI: Replace sprintf with wxString::Format ( #1749 )
Build check / build (push) Has been cancelled
Generate translation template / generate-pot (push) Has been cancelled
2025-12-19 20:54:34 +01:00
goeiecool9999
a87bded17d
UI: Make File menu exit option use OnClose for cleaner shutdown
2025-12-18 15:26:39 +01:00
goeiecool9999
6cee127852
Move clipboard flush to OnExit
...
Fixes occasional hang on exit
2025-12-18 15:19:23 +01:00
SamoZ256
26e40a4bce
Add Metal backend ( #1287 )
Build check / build (push) Waiting to run
Generate translation template / generate-pot (push) Waiting to run
2025-12-06 17:14:25 +01:00
Exzap
47b8d911b9
Latte: Instance count minimum is 1
...
Build check / build (push) Has been cancelled
Generate translation template / generate-pot (push) Has been cancelled
Previously we skipped drawcalls when the instance count was set to zero. But the hardware register enforces a minimum of 1.
Fixes black screen in "Cubit The Hardcore Platformer Robot" which does all it's drawcalls with an hardcoded instance count of 0.
2025-11-28 10:34:52 +01:00
mazes-80
85c8f95b69
build: Fixes to how ENABLE_BLUEZ=OFF is handled ( #1731 )
2025-11-27 17:41:06 +01:00
mazes-80
921e91ed75
build: Add missing includes required for gcc 14 ( #1730 )
2025-11-27 17:39:54 +01:00
oltolm
eb95e63d94
UI: Fix warnings ( #1729 )
Build check / build (push) Waiting to run
Generate translation template / generate-pot (push) Waiting to run
2025-11-23 11:51:44 +01:00
Crementif
934cc3eb9d
UI: Improvements and fixes for Windows dark mode ( #1728 )
Build check / build (push) Waiting to run
Generate translation template / generate-pot (push) Waiting to run
2025-11-22 23:26:27 +01:00
oltolm
1382ee0381
build/cmake: Clean up target_link_libraries ( #1726 )
Build check / build (push) Has been cancelled
Generate translation template / generate-pot (push) Has been cancelled
2025-11-21 01:50:52 +01:00
oltolm
f5b19278d1
UI: fix Curl deprecation warnings ( #1724 )
Build check / build (push) Has been cancelled
Generate translation template / generate-pot (push) Has been cancelled
2025-11-18 05:14:59 +01:00
goeiecool9999
5390f9338c
GX2: Implement GX2SetTVGamma and GX2SetDRCGamma ( #1682 )
Build check / build (push) Has been cancelled
Generate translation template / generate-pot (push) Has been cancelled
2025-11-14 13:51:58 +01:00
Exzap
4fa0df6dcf
nn_boss: Reimplementation
...
Build check / build (push) Has been cancelled
Generate translation template / generate-pot (push) Has been cancelled
This is a full rewrite of our nn_boss (SpotPass) implementation. The previous code was based on a lot of incorrect guesswork so rather than updating that it made more sense to redo it all.
In short what changed:
- More API implemented than before, but nn_boss is very complex so we are still missing stuff (e.g. PlayReports and Task scheduling)
- Avoids redownloading nbdl files if they are already present locally (matches IOSU behavior)
- The API should be more robust in general and file hashes are now verified
- Emulated IOSU interface is compatible with nn_boss.rpl
- Added an UI option to clear the SpotPass cache
2025-10-30 16:24:09 +01:00
RedBlackAka
ef1c836290
UI: Move recent files into a submenu ( #1707 )
Build check / build (push) Has been cancelled
Generate translation template / generate-pot (push) Has been cancelled
2025-10-15 23:09:03 +02:00
oltolm
84f12eea65
UI: fix sorting after style switch ( #1693 )
Build check / build (push) Has been cancelled
Generate translation template / generate-pot (push) Has been cancelled
2025-09-22 01:25:57 +02:00
goeiecool9999
492116a6ba
VPAD: report gamepad volume slider position even when audio playback is disabled or failed to init
Build check / build (push) Has been cancelled
Generate translation template / generate-pot (push) Has been cancelled
2025-09-11 13:15:40 +02:00
oltolm
de4bf7c2c1
refactor: use concepts instead of SFINAE ( #1652 )
Build check / build (push) Has been cancelled
Generate translation template / generate-pot (push) Has been cancelled
2025-08-25 01:33:46 +02:00
Exzap
aeb3154257
debugger: Fix clipboard related crash
...
Build check / build (push) Has been cancelled
Generate translation template / generate-pot (push) Has been cancelled
When copying an address from Cemu's debugger and pasting it into Cemu (anywhere) it would crash because the memory was released prematurely
2025-08-17 17:58:30 +02:00
Crementif
57fe7a53f1
UI: Disable alpha for game list icons
Build check / build (push) Has been cancelled
Generate translation template / generate-pot (push) Has been cancelled
2025-07-29 19:26:47 +02:00
Crementif
493b11e23a
UI: Refresh debugger when graphic packs are loaded or unloaded ( #1653 )
Build check / build (push) Has been cancelled
Generate translation template / generate-pot (push) Has been cancelled
2025-07-26 22:45:44 +02:00
Crementif
191357c518
UI: Fix minor dark mode issues ( #1654 )
...
* Fix black text after graphic pack is disabled in dark mode
* Fix background colour of audio debugger in dark mode
* Make placeholder game list icons black when using dark mode
* Some tweaks to the HotkeySettings window:
- Make strings translatable
- Makes the column headers bold for clarity
- Makes the border darker on Linux, fixed by @goeiecool9999
- Make the column headers have some padding to make it look nicer.
2025-07-26 22:45:28 +02:00
Crementif
08609591ae
UI: Upgrade to wxWidgets 3.3.1 and add dark mode support for Windows ( #1647 )
Build check / build (push) Has been cancelled
Generate translation template / generate-pot (push) Has been cancelled
2025-07-23 11:07:24 +02:00
Kevin Reinholz
4efa40c51c
Make it easy to build Cemu on BSD ( #1632 )
Build check / build (push) Waiting to run
Generate translation template / generate-pot (push) Waiting to run
2025-07-23 08:59:09 +02:00
oltolm
955ce9b973
UI: Fix static initialization in regards to hotkey map ( #1643 )
Build check / build (push) Waiting to run
Generate translation template / generate-pot (push) Waiting to run
2025-07-23 01:05:56 +02:00
Exzap
73b1dc1663
UI: Add architecture to auto-updater check
2025-07-20 23:10:13 +02:00
Crementif
42ff3ad468
Fix debug assert that'd occur when closing the debug menu
...
Closing the settings window will immediately flush a temporary 0, 0 value it writes for the size which gets overwritten by the MainWindow a few seconds later.
In the code, -1 is considered the "off" state, and 0 is considered a "it should be saved, but only whenever the value is available". The save gamepad size/pos option already worked like this new behavior, since you might enable the option but not (previously) have it open yet. When encountering a 0 as the size, it'll just use the default window size of Cemu.
2025-07-16 16:14:55 +02:00
SSimco
67de63bed6
UI+build: Isolate wxWidgets code from non-GUI code ( #1633 )
2025-07-15 04:28:41 +02:00
AnimeGIF
cdca5eaf78
UI: Add configurable hotkeys + a new fast forward hotkey ( #1519 )
2025-07-07 23:55:57 +02:00
goeiecool9999
e68c31e5fb
Fix path text encoding creating shortcuts on windows
...
also fix a memory leak
(hopefully)
fixes : #1627
2025-07-02 13:31:21 +02:00
oltolm
6c392d5a22
UI: Fix assertions ( #1623 )
2025-06-30 00:15:23 +02:00
Colin Kinloch
9fb3c76b76
UI: Include wx button header for wxWidgets 3.3 compatibility ( #1621 )
2025-06-29 19:36:22 +02:00
Exzap
522b5ef260
UI: Correctly interpret supporter names as UTF8
2025-06-21 18:58:58 +02:00
Joshua de Reeper
4f4412b334
nsyshid: Play Emulated Portal Audio via Mono Audio ( #1478 )
2025-06-19 23:30:19 +02:00