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6ccafdd380
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6ccafdd380 | ||
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391478b307 | ||
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1644fd2e09 | ||
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c4c7165c4f |
@ -245,6 +245,10 @@ uint8 botw_crashFuncMask[] = { 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF
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uint8 ffl_floatArrayEndianSwap[] = { 0x7C,0x08,0x02,0xA6,0x94,0x21,0xFF,0xE8,0x93,0xC1,0x00,0x10,0x7C,0x7E,0x1B,0x78,0x93,0xE1,0x00,0x14,0x93,0x81,0x00,0x08,0x7C,0x9F,0x23,0x78,0x93,0xA1,0x00,0x0C,0x90,0x01,0x00,0x1C,0x3B,0xA0,0x00,0x00,0x7C,0x1D,0xF8,0x40,0x40,0x80,0x00,0x20,0x57,0xBC,0x10,0x3A,0x7C,0x3E,0xE4,0x2E };
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// Alternative FFL endian swap signature (Mario Kart 8 and possibly other titles)
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// Same algorithm as above but with a different compiler-scheduled prologue ordering
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uint8 ffl_floatArrayEndianSwap_v2[] = { 0x7C,0x08,0x02,0xA6,0x94,0x21,0xFF,0xE8,0x93,0xE1,0x00,0x14,0x93,0xA1,0x00,0x0C,0x7C,0x9F,0x23,0x78,0x93,0x81,0x00,0x08,0x93,0xC1,0x00,0x10,0x90,0x01,0x00,0x1C,0x3B,0xA0,0x00,0x00,0x7C,0x1D,0xF8,0x40,0x7C,0x7E,0x1B,0x78,0x40,0x80,0x00,0x20,0x57,0xBC,0x10,0x3A,0x7C,0x3E,0xE4,0x2E };
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uint8 xcx_enterCriticalSectionSignature[] = { 0x94,0x21,0xFF,0xE0,0xBF,0x41,0x00,0x08,0x7C,0x08,0x02,0xA6,0x90,0x01,0x00,0x24,0x7C,0x7E,0x1B,0x78,0x80,0x1E,0x00,0x08,0x2C,0x00,0x00,0x00,0x41,0x82,0x00,0xC0,0x48,0x01,0xD7,0xA1,0x7C,0x7A,0x1B,0x79,0x41,0x82,0x00,0xB4,0x81,0x3E,0x00,0x04,0x7C,0x09,0xD0,0x40,0x40,0x82,0x00,0x2C,0x7D,0x20,0xF0,0x28,0x7C,0x00,0xF0,0x6C };
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uint8 xcx_enterCriticalSectionMask[] = { 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF };
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@ -361,11 +365,23 @@ void GamePatch_scan()
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hleAddr = hle_locate(ffl_floatArrayEndianSwap, NULL, sizeof(ffl_floatArrayEndianSwap));
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if (hleAddr)
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{
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cemuLog_logDebug(LogType::Force, "HLE: Hook FFL float array endian swap function at 0x{:08x}", hleAddr);
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cemuLog_logDebug(LogType::Force, "HLE: Hook FFL float array endian swap function (v1) at 0x{:08x}", hleAddr);
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sint32 functionIndex = hleIndex_h000000003;
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uint32 opcode = (1 << 26) | (functionIndex); // opcode for HLE: 0x1000 + FunctionIndex
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memory_write<uint32>(hleAddr, opcode);
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}
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else
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{
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// Try v2 signature (Mario Kart 8 and possibly other titles with reordered prologue)
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hleAddr = hle_locate(ffl_floatArrayEndianSwap_v2, NULL, sizeof(ffl_floatArrayEndianSwap_v2));
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if (hleAddr)
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{
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cemuLog_logDebug(LogType::Force, "HLE: Hook FFL float array endian swap function (v2) at 0x{:08x}", hleAddr);
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sint32 functionIndex = hleIndex_h000000003;
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uint32 opcode = (1 << 26) | (functionIndex); // opcode for HLE: 0x1000 + FunctionIndex
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memory_write<uint32>(hleAddr, opcode);
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}
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}
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// XCX freeze workaround
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//hleAddr = hle_locate(xcx_enterCriticalSectionSignature, xcx_enterCriticalSectionMask, sizeof(xcx_enterCriticalSectionSignature));
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@ -336,6 +336,134 @@ void VulkanRenderer::GetDeviceFeatures()
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cemuLog_log(LogType::Force, fmt::format("VulkanLimits: UBAlignment {0} nonCoherentAtomSize {1}", prop2.properties.limits.minUniformBufferOffsetAlignment, prop2.properties.limits.nonCoherentAtomSize));
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}
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#if BOOST_OS_LINUX
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#include <sys/wait.h>
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#include "resource/IconsFontAwesome5.h"
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int BreathOfTheWildChildProcessMain()
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{
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InitializeGlobalVulkan();
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struct sigaction sa{.sa_handler = [](int unused){_exit(1);}};
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int ret = sigaction(SIGABRT, &sa, nullptr);
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freopen("/dev/null", "w", stderr);
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setenv("RADV_DEBUG", "llvm", 1);
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VkInstanceCreateInfo create_info{};
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create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
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VkInstance instance = VK_NULL_HANDLE;
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if (vkCreateInstance(&create_info, nullptr, &instance) != VK_SUCCESS)
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return 1;
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InitializeInstanceVulkan(instance);
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// this function will abort() when LLVM is absent
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uint32_t count = 0;
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vkEnumeratePhysicalDevices(instance, &count, nullptr);
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vkDestroyInstance(instance, nullptr);
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return 0;
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}
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static void LinuxBreathOfTheWildWorkaround(VkInstance& instance, const VkInstanceCreateInfo* create_info)
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{
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// if the user specified either shader backend, do nothing.
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// should parse the flag list but there are currently no other flags containing llvm or aco as a substring
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const char* debugEnvC = getenv("RADV_DEBUG");
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std::string_view debugEnv = debugEnvC != nullptr ? debugEnvC : "";
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if (debugEnv.find("aco") != std::string_view::npos || debugEnv.find("llvm") != std::string_view::npos)
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return;
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uint32_t count = 0;
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vkEnumeratePhysicalDevices(instance, &count, nullptr);
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std::vector<VkPhysicalDevice> physicalDevices{count};
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vkEnumeratePhysicalDevices(instance, &count, physicalDevices.data());
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// Find the first AMD device using a RADV driver and store its version
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int version = 0;
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for (auto& i : physicalDevices)
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{
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VkPhysicalDeviceDriverProperties driverProps{};
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driverProps.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES;
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VkPhysicalDeviceProperties2 prop{};
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prop.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
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prop.pNext = &driverProps;
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vkGetPhysicalDeviceProperties2(i, &prop);
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if (prop.properties.vendorID != 0x1002 || driverProps.driverID != VK_DRIVER_ID_MESA_RADV)
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continue;
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version = prop.properties.driverVersion;
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break;
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}
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if (version == 0)
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return;
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int major = VK_API_VERSION_MAJOR(version);
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int minor = VK_API_VERSION_MINOR(version);
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int patch = VK_API_VERSION_PATCH(version);
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// If the driver is unaffected skip the workaround.
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// affected drivers:
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// 25.3.0 - 26.0.4
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if ((major <= 25 && minor < 3) || (major == 26 && (minor > 0 || patch >= 5)) || major > 26)
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return;
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// check if running with LLVM would crash because mesa is LLVM-less.
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int childID = fork();
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if (childID == 0) // inside this if statement runs in child
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{
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setenv("CEMU_DETECT_RADV","1", 1);
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execl("/proc/self/exe", "/proc/self/exe", nullptr);
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_exit(2); // exec failed so err on the safe side and signal failure
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}
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int childStatus = 0;
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waitpid(childID, &childStatus, 0);
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// if the process didn't exit cleanly or failed to determine LLVM status
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if (!WIFEXITED(childStatus) || WEXITSTATUS(childStatus) == 2)
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{
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cemuLog_log(LogType::Force, "BOTW/RADV workaround not applied because detecting LLVM presence failed unexpectedly");
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return;
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}
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if (WEXITSTATUS(childStatus) == 1)
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cemuLog_log(LogType::Force, "BOTW/RADV workaround not applied because mesa was built without LLVM");
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// only continue if the process exits with code zero, which means it didn't crash
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if (WEXITSTATUS(childStatus) != 0)
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return;
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cemuLog_log(LogType::Force, "BOTW/RADV workaround active. Adding \"llvm\" to RADV_DEBUG environment variable");
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if (debugEnv.empty())
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{
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setenv("RADV_DEBUG", "llvm", 1);
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}
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else
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{
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std::string appendedDebugEnv{debugEnv};
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appendedDebugEnv.append(",llvm");
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setenv("RADV_DEBUG", appendedDebugEnv.c_str(), 1);
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}
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// recreate the vulkan instance to update debug setting
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vkDestroyInstance(instance, nullptr);
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VkResult err = vkCreateInstance(create_info, nullptr, &instance);
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// re-check for errors just in case.
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if (err != VK_SUCCESS)
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throw std::runtime_error(fmt::format("Unable to re-create a Vulkan instance after RADV/LLVM workaround: {}", err));
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InitializeInstanceVulkan(instance);
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LatteOverlay_pushNotification(std::string{(const char*)ICON_FA_EXCLAMATION_TRIANGLE} + "RADV_DEBUG=llvm set automatically to avoid crashing due to a driver bug. If possible update mesa to 26.0.5 or newer", 10'000);
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}
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#endif
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VulkanRenderer::VulkanRenderer()
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{
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glslang::InitializeProcess();
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@ -395,6 +523,15 @@ VulkanRenderer::VulkanRenderer()
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if (!InitializeInstanceVulkan(m_instance))
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throw std::runtime_error("Unable to load instanced Vulkan functions");
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// Workaround for BOTW + RADV. Runes like Magnesis and the camera cause GPU crashes.
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#if BOOST_OS_LINUX
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uint64 currentTitleId = CafeSystem::GetForegroundTitleId();
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if (currentTitleId == 0x00050000101c9500 || currentTitleId == 0x00050000101c9400 || currentTitleId == 0x00050000101c9300)
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{
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LinuxBreathOfTheWildWorkaround(m_instance, &create_info);
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}
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#endif
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uint32_t device_count = 0;
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vkEnumeratePhysicalDevices(m_instance, &device_count, nullptr);
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if (device_count == 0)
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@ -5,6 +5,9 @@
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#if BOOST_OS_WINDOWS
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#include <iphlpapi.h>
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#elif BOOST_OS_LINUX
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#include <ifaddrs.h>
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#include <net/if.h>
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#endif
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// AC lib (manages internet connection)
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@ -81,6 +84,37 @@ void _GetLocalIPAndSubnetMask(uint32& localIp, uint32& subnetMask)
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cemuLog_logDebug(LogType::Force, "_GetLocalIPAndSubnetMask(): Failed to find network IP and subnet mask");
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_GetLocalIPAndSubnetMaskFallback(localIp, subnetMask);
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}
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#elif BOOST_OS_LINUX
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void _GetLocalIPAndSubnetMask(uint32& localIp, uint32& subnetMask)
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{
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struct ifaddrs *ifaddr;
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if (getifaddrs(&ifaddr) == -1)
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{
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cemuLog_log(LogType::Force, "Failed to acquire local IP and subnet mask");
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_GetLocalIPAndSubnetMaskFallback(localIp, subnetMask);
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}
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stdx::scope_exit _ifa([&]{ freeifaddrs(ifaddr); });
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for (const struct ifaddrs* ifa = ifaddr; ifa != nullptr; ifa = ifa->ifa_next)
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{
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if (ifa->ifa_addr == nullptr || ifa->ifa_addr->sa_family != AF_INET)
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continue;
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if (!(ifa->ifa_flags & IFF_UP) || !(ifa->ifa_flags & IFF_RUNNING))
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continue;
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if (ifa->ifa_flags & IFF_LOOPBACK)
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continue;
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const auto* addr_in = reinterpret_cast<struct sockaddr_in*>(ifa->ifa_addr);
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localIp = ntohl(addr_in->sin_addr.s_addr);
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const auto* mask_in = reinterpret_cast<struct sockaddr_in*>(ifa->ifa_netmask);
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subnetMask = ntohl(mask_in->sin_addr.s_addr);
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return;
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}
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cemuLog_logDebug(LogType::Force, "_GetLocalIPAndSubnetMask(): Failed to find network IP and subnet mask");
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_GetLocalIPAndSubnetMaskFallback(localIp, subnetMask);
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}
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#else
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void _GetLocalIPAndSubnetMask(uint32& localIp, uint32& subnetMask)
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{
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@ -621,35 +621,6 @@ bool MainWindow::FileLoad(const fs::path launchPath, wxLaunchGameEvent::INITIATE
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cemuLog_log(LogType::Force, "GameMode has been started.");
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}
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}
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#endif
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// Workaround for BOTW + Mesa. Runes like Magnesis and the camera cause GPU crashes.
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// Using the LLVM shader compiler prevents crashes which points to an issue with the default ACO compiler.
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// Either that or Cemu is violating a specification (GLSL?) causing the shaders to be broken after compilation.
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#if BOOST_OS_LINUX
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uint64 currentTitleId = CafeSystem::GetForegroundTitleId();
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if (currentTitleId == 0x00050000101c9500 || currentTitleId == 0x00050000101c9400 || currentTitleId == 0x00050000101c9300)
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{
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// if the variable is empty set it to llvm, otherwise check if it contains llvm/aco and if not append it
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if (const char* value; (value = getenv("RADV_DEBUG")) != NULL && strlen(value) != 0)
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{
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std::string valueStr{value};
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// only append ,llvm when llvm or aco are not already passed as flags.
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// "aco" is not a mesa flag (anymore, it used to be when llvm was default)
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// but it will provide users with a way to override this workaround by setting RADV_DEBUG=aco
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// should parse the flag list but there are currently no other flags containing llvm or aco as a substring
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if (valueStr.find("llvm") == std::string::npos && valueStr.find("aco") == std::string::npos)
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{
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valueStr.append(",llvm");
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setenv("RADV_DEBUG", valueStr.c_str(), 1);
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}
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}
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else
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{
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setenv("RADV_DEBUG", "llvm", 1);
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}
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}
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#endif
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CreateCanvas();
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@ -255,8 +255,14 @@ int main(int argc, char* argv[])
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#else
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int BreathOfTheWildChildProcessMain();
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int main(int argc, char *argv[])
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{
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#if BOOST_OS_LINUX
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if (getenv("CEMU_DETECT_RADV") != nullptr)
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return BreathOfTheWildChildProcessMain();
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#endif
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#if BOOST_OS_LINUX || BOOST_OS_BSD
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XInitThreads();
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#endif
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