#pragma once class DebuggerWindow2; class ModuleWindow : public wxFrame { public: ModuleWindow(DebuggerWindow2& parent, const wxPoint& main_position, const wxSize& main_size); void OnMainMove(const wxPoint& position, const wxSize& main_size); void OnGameLoaded(); private: void OnLeftDClick(wxMouseEvent& event); wxListView* m_modules; };