#include "gui/canvas/VulkanCanvas.h" #include "Cafe/HW/Latte/Renderer/Vulkan/VulkanRenderer.h" #include "gui/guiWrapper.h" #if BOOST_OS_LINUX && HAS_WAYLAND #include "gui/helpers/wxWayland.h" #endif #include #include VulkanCanvas::VulkanCanvas(wxWindow* parent, const wxSize& size, bool is_main_window) : IRenderCanvas(is_main_window), wxWindow(parent, wxID_ANY, wxDefaultPosition, size, wxNO_FULL_REPAINT_ON_RESIZE | wxWANTS_CHARS) { Bind(wxEVT_PAINT, &VulkanCanvas::OnPaint, this); Bind(wxEVT_SIZE, &VulkanCanvas::OnResize, this); WindowHandleInfo& canvas = is_main_window ? gui_getWindowInfo().canvas_main : gui_getWindowInfo().canvas_pad; gui_initHandleContextFromWxWidgetsWindow(canvas, this); #if BOOST_OS_LINUX && HAS_WAYLAND if (canvas.backend == WindowHandleInfo::Backend::WAYLAND) { m_subsurface = std::make_unique(this); canvas.surface = m_subsurface->getSurface(); } #endif cemu_assert(g_vulkan_available); try { if (is_main_window) g_renderer = std::make_unique(); auto vulkan_renderer = VulkanRenderer::GetInstance(); vulkan_renderer->InitializeSurface({size.x, size.y}, is_main_window); } catch(const std::exception& ex) { cemuLog_log(LogType::Force, "Error when initializing Vulkan renderer: {}", ex.what()); auto msg = formatWxString(_("Error when initializing Vulkan renderer:\n{}"), ex.what()); wxMessageDialog dialog(this, msg, _("Error"), wxOK | wxCENTRE | wxICON_ERROR); dialog.ShowModal(); exit(0); } wxWindow::EnableTouchEvents(wxTOUCH_PAN_GESTURES); } VulkanCanvas::~VulkanCanvas() { Unbind(wxEVT_PAINT, &VulkanCanvas::OnPaint, this); Unbind(wxEVT_SIZE, &VulkanCanvas::OnResize, this); if(!m_is_main_window) { VulkanRenderer* vkr = (VulkanRenderer*)g_renderer.get(); if(vkr) vkr->StopUsingPadAndWait(); } } void VulkanCanvas::OnPaint(wxPaintEvent& event) { } void VulkanCanvas::OnResize(wxSizeEvent& event) { const wxSize size = GetSize(); if (size.GetWidth() == 0 || size.GetHeight() == 0) return; #if BOOST_OS_LINUX && HAS_WAYLAND if(m_subsurface) { auto sRect = GetScreenRect(); m_subsurface->setSize(sRect.GetX(), sRect.GetY(), sRect.GetWidth(), sRect.GetHeight()); } #endif const wxRect refreshRect(size); RefreshRect(refreshRect, false); }