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60 lines
1.3 KiB
C++
60 lines
1.3 KiB
C++
#pragma once
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#include <SDL3/SDL_joystick.h>
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#include "input/motion/MotionHandler.h"
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#include "input/api/ControllerProvider.h"
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#ifndef HAS_SDL
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#define HAS_SDL 1
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#endif
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static bool operator==(const SDL_GUID& g1, const SDL_GUID& g2)
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{
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return memcmp(&g1, &g2, sizeof(SDL_GUID)) == 0;
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}
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class SDLControllerProvider : public ControllerProviderBase
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{
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friend class SDLController;
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public:
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SDLControllerProvider();
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~SDLControllerProvider();
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inline static InputAPI::Type kAPIType = InputAPI::SDLController;
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InputAPI::Type api() const override { return kAPIType; }
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std::vector<std::shared_ptr<ControllerBase>> get_controllers() override;
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int get_index(size_t guid_index, const SDL_GUID& guid) const;
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MotionSample motion_sample(SDL_JoystickID diid);
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private:
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void event_thread();
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std::atomic_bool m_running = false;
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std::thread m_thread;
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mutable std::shared_mutex m_mutex;
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struct MotionInfoTracking
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{
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uint64 lastTimestampGyro{};
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uint64 lastTimestampAccel{};
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uint64 lastTimestampIntegrate{};
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bool hasGyro{};
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bool hasAcc{};
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glm::vec3 gyro{};
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glm::vec3 acc{};
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};
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struct MotionState
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{
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WiiUMotionHandler handler;
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MotionSample data;
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MotionInfoTracking tracking;
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MotionState() = default;
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};
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std::unordered_map<SDL_JoystickID, MotionState> m_motion_states{};
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};
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