Cemu/src/asm/CMakeLists.txt
2024-08-28 11:06:49 +02:00

54 lines
1.8 KiB
CMake

project(CemuAsm C)
if (CMAKE_OSX_ARCHITECTURES)
set(CEMU_ASM_ARCHITECTURE ${CMAKE_OSX_ARCHITECTURES})
else()
set(CEMU_ASM_ARCHITECTURE ${CMAKE_SYSTEM_PROCESSOR})
endif()
if (CEMU_ASM_ARCHITECTURE MATCHES "(x86)|(X86)|(amd64)|(AMD64)")
if (WIN32)
enable_language(C ASM_MASM)
add_library(CemuAsm x64util_masm.asm)
set_source_files_properties(x64util_masm.asm PROPERTIES LANGUAGE ASM_MASM)
# workaround for cr flag being passed to LINK.exe which considers it an input file and thus fails
# doesn't always seem to happen. The Windows CI builds were fine, but locally I would run into this problem
# possibly related to https://gitlab.kitware.com/cmake/cmake/-/issues/18889
set(CMAKE_ASM_MASM_CREATE_STATIC_LIBRARY "<CMAKE_AR> /OUT:<TARGET> <LINK_FLAGS> <OBJECTS>")
set_property(TARGET CemuAsm PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
else()
# NASM
if (APPLE)
set(CMAKE_ASM_NASM_COMPILE_OBJECT "<CMAKE_ASM_NASM_COMPILER> -g -Fdwarf -f macho64 --prefix _ -o <OBJECT> <SOURCE>")
else()
set(CMAKE_ASM_NASM_COMPILE_OBJECT "<CMAKE_ASM_NASM_COMPILER> -g -Fdwarf -f elf64 -o <OBJECT> <SOURCE>")
endif()
set(CMAKE_ASM_NASM_LINK_EXECUTABLE "ld <FLAGS> <CMAKE_ASM_NASM_LINK_FLAGS> <LINK_FLAGS> -fPIC <OBJECTS> -o <TARGET> <LINK_LIBRARIES>")
enable_language(C ASM_NASM)
add_library(CemuAsm x64util_nasm.asm)
set_source_files_properties(x64util_nasm.asm PROPERTIES LANGUAGE ASM_NASM)
if (APPLE)
set_target_properties(CemuAsm PROPERTIES NASM_OBJ_FORMAT macho64)
else()
set_target_properties(CemuAsm PROPERTIES NASM_OBJ_FORMAT elf64)
endif()
set_target_properties(CemuAsm PROPERTIES LINKER_LANGUAGE C)
endif()
elseif(CEMU_ASM_ARCHITECTURE MATCHES "(aarch64)|(AARCH64)|(arm64)|(ARM64)")
add_library(CemuAsm stub.cpp)
else()
message(STATUS "CemuAsm - Unsupported arch: ${CEMU_ASM_ARCHITECTURE}")
endif()