Cemu/src
Exzap 4b7d2f88ae Latte: Enable colorbuffer optimization if gfx packs are aware
The optimization for colorbuffer resolution introduced in PR #706 is now enabled. This optimization changes the resolution of certain framebuffer textures, which may conflict with the texture resolution rules set by some graphic packs. As a result, if a graphic pack that specifies texture resolution rules is in use, the optimization will automatically be turned off to prevent any issues.

To circumvent this, graphic packs can now include the setting "colorbufferOptimizationAware = true" in their rules.txt. This setting indicates that the pack has been updated to handle the resolution changes introduced by the optimization. Cemu will allow the optimization to remain enabled if resolution packs have this flag set.
2024-03-25 21:35:38 +01:00
..
asm Make codebase more CPU-agnostic + MacOS disclaimer (#559) 2022-12-07 01:48:24 +01:00
audio Cubeb: Add a default device to the selection (#1017) 2024-02-18 05:51:00 +01:00
Cafe Latte: Enable colorbuffer optimization if gfx packs are aware 2024-03-25 21:35:38 +01:00
Cemu Update thread names (#1120) 2024-03-15 23:06:48 +01:00
Common Linux: Exit on SIGTERM (#1116) 2024-03-11 02:13:53 +01:00
config OpenGL: Remove "-legacy" flag 2024-03-14 03:11:04 +01:00
gui Gamelist: Display title long names + improvements for shortcuts (#1126) 2024-03-24 11:11:18 +01:00
imgui Latte+Vulkan: Code cleanup 2024-03-14 01:10:52 +01:00
input Minor code improvements (#1124) 2024-03-18 09:18:02 +01:00
resource Add supported locales to macOS plist (#1133) 2024-03-25 21:34:40 +01:00
tools Use portable format specifiers (#411) 2022-10-25 20:38:29 +02:00
util Update thread names (#1120) 2024-03-15 23:06:48 +01:00
CMakeLists.txt Fix macos missing dylib file 2024-01-16 14:51:12 +01:00
main.cpp Fix game path not respecting utf8 encoding 2023-09-30 03:07:49 +02:00
mainLLE.cpp Initial support for title switching + better Wii U menu compatibility (#907) 2023-07-21 13:54:07 +02:00