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Lots of internal changes. On the surface this only fixes a crash in Mario & Sonic Rio 2016 (at least what I saw from my testing) but it may affect more games. Summary of changes: - Rewrite code to use newer cafeExportRegisterFunc - Simplify code by merging namespaces and structs of the same types - Correctly set ppc vtables for the virtual boss classes - Fix some wrong function definitions and implement a little bit more of the boss API (mainly constructors and destructors) |
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| .. | ||
| asm | ||
| audio | ||
| Cafe | ||
| Cemu | ||
| Common | ||
| config | ||
| gui | ||
| imgui | ||
| input | ||
| resource | ||
| tools | ||
| util | ||
| CMakeLists.txt | ||
| main.cpp | ||
| mainLLE.cpp | ||