Cemu/src/gui/wxgui/debugger/BreakpointWindow.h
2026-01-21 04:38:38 +01:00

29 lines
663 B
C++

#pragma once
#include <wx/frame.h>
class DebuggerWindow2;
class wxListEvent;
class wxListView;
class BreakpointWindow : public wxFrame
{
public:
BreakpointWindow(DebuggerWindow2& parent, const wxPoint& main_position, const wxSize& main_size);
virtual ~BreakpointWindow();
void OnMainMove(const wxPoint& position, const wxSize& main_size);
void OnUpdateView();
void OnGameLoaded();
private:
void OnBreakpointToggled(wxListEvent& event);
void OnLeftDClick(wxMouseEvent& event);
void OnRightDown(wxMouseEvent& event);
void OnContextMenuClick(wxCommandEvent& evt);
void OnContextMenuClickSelected(wxCommandEvent& evt);
wxListView* m_breakpoints;
};