Cemu/src/gui/wxgui/debugger/BreakpointWindow.h
Crementif 7f57039420 UI: Replace custom wxCheckedListCtrl with new wxListCtrl checkboxes
This allows us to patch the game list offset more easily, since we can utilize game
2025-07-15 17:44:20 +02:00

24 lines
602 B
C++

#pragma once
class DebuggerWindow2;
class BreakpointWindow : public wxFrame
{
public:
BreakpointWindow(DebuggerWindow2& parent, const wxPoint& main_position, const wxSize& main_size);
virtual ~BreakpointWindow();
void OnMainMove(const wxPoint& position, const wxSize& main_size);
void OnUpdateView();
void OnGameLoaded();
private:
void OnBreakpointToggled(wxListEvent& event);
void OnLeftDClick(wxMouseEvent& event);
void OnRightDown(wxMouseEvent& event);
void OnContextMenuClick(wxCommandEvent& evt);
void OnContextMenuClickSelected(wxCommandEvent& evt);
wxListView* m_breakpoints;
};