Cemu/src
p33k-a-b00 8ddd5f21b6 FSC: Retry WUA lookup with percent-encoded '@'
Some WUA packers percent-encode reserved characters in entry names, so
'@bg0010.arc' ends up stored as '%40bg0010.arc'. ZArchive's LookUp is
byte-literal, so the initial query misses and FSOpenFile returns -6.

Fixes Twilight Princess HD, whose DVD thread (mDoDvdThd_mountArchive_c)
uses '@'-prefixed archive names for Forest Temple room backgrounds.
Without the retry, the cage room (bg0010) fails to mount and the player
is softlocked on the monkey puzzle.
2026-04-11 21:36:13 -04:00
..
audio build: Remove unnecessary includes to improve compile times 2026-03-24 04:15:28 +01:00
Cafe FSC: Retry WUA lookup with percent-encoded '@' 2026-04-11 21:36:13 -04:00
Cemu build: Remove unnecessary includes to improve compile times 2026-03-24 04:15:28 +01:00
Common unix: simplify the case-insensitivity algorithm 2026-04-03 02:47:52 +02:00
config build: Remove unnecessary includes to improve compile times 2026-03-24 04:15:28 +01:00
gui vulkan: Improve the Breath of the Wild RADV/LLVM workaround (#1862) 2026-04-10 22:46:51 +02:00
imgui build: Remove unnecessary includes to improve compile times 2026-03-24 04:15:28 +01:00
input input: Fix bitwise operation for button mask (#1851) 2026-03-29 08:56:12 +02:00
resource build: Remove unnecessary includes to improve compile times 2026-03-24 04:15:28 +01:00
tools Add Metal backend (#1287) 2025-12-06 17:14:25 +01:00
util build: Remove unnecessary includes to improve compile times 2026-03-24 04:15:28 +01:00
CMakeLists.txt build: Remove unnecessary includes to improve compile times 2026-03-24 04:15:28 +01:00
main.cpp vulkan: Improve the Breath of the Wild RADV/LLVM workaround (#1862) 2026-04-10 22:46:51 +02:00
mainLLE.cpp UI+build: Isolate wxWidgets code from non-GUI code (#1633) 2025-07-15 04:28:41 +02:00