mirror of
https://github.com/cemu-project/Cemu.git
synced 2026-04-20 15:21:29 -06:00
101 lines
3.8 KiB
C++
101 lines
3.8 KiB
C++
#include "Cafe/HW/Latte/Renderer/Metal/MetalCommon.h"
|
|
#include "Cafe/HW/Latte/Renderer/Metal/MetalMemoryManager.h"
|
|
#include "Cafe/HW/Latte/Renderer/Metal/MetalVoidVertexPipeline.h"
|
|
|
|
#include "Cemu/Logging/CemuLogging.h"
|
|
#include "Common/precompiled.h"
|
|
#include "HW/MMU/MMU.h"
|
|
|
|
MetalMemoryManager::~MetalMemoryManager()
|
|
{
|
|
if (m_bufferCache)
|
|
{
|
|
m_bufferCache->release();
|
|
}
|
|
}
|
|
|
|
void* MetalMemoryManager::GetTextureUploadBuffer(size_t size)
|
|
{
|
|
if (m_textureUploadBuffer.size() < size)
|
|
{
|
|
m_textureUploadBuffer.resize(size);
|
|
}
|
|
|
|
return m_textureUploadBuffer.data();
|
|
}
|
|
|
|
void MetalMemoryManager::InitBufferCache(size_t size)
|
|
{
|
|
cemu_assert_debug(!m_bufferCache);
|
|
|
|
m_bufferCacheType = g_current_game_profile->GetBufferCacheType();
|
|
|
|
// First, try to import the host memory as a buffer
|
|
if (m_bufferCacheType == BufferCacheType::Host)
|
|
{
|
|
if (m_mtlr->HasUnifiedMemory())
|
|
{
|
|
m_importedMemBaseAddress = mmuRange_MEM2.getBase();
|
|
m_hostAllocationSize = mmuRange_MEM2.getSize();
|
|
m_bufferCache = m_mtlr->GetDevice()->newBuffer(memory_getPointerFromVirtualOffset(m_importedMemBaseAddress), m_hostAllocationSize, MTL::ResourceStorageModeShared, nullptr);
|
|
if (!m_bufferCache)
|
|
{
|
|
cemuLog_logDebug(LogType::Force, "Failed to import host memory as a buffer, using device shared mode instead");
|
|
m_bufferCacheType = BufferCacheType::DeviceShared;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
cemuLog_logDebug(LogType::Force, "Host buffer cache mode is only available on unified memory systems, using device shared mode instead");
|
|
m_bufferCacheType = BufferCacheType::DeviceShared;
|
|
}
|
|
}
|
|
|
|
if (!m_bufferCache)
|
|
m_bufferCache = m_mtlr->GetDevice()->newBuffer(size, (m_bufferCacheType == BufferCacheType::DevicePrivate ? MTL::ResourceStorageModePrivate : MTL::ResourceStorageModeShared));
|
|
|
|
#ifdef CEMU_DEBUG_ASSERT
|
|
m_bufferCache->setLabel(GetLabel("Buffer cache", m_bufferCache));
|
|
#endif
|
|
}
|
|
|
|
void MetalMemoryManager::UploadToBufferCache(const void* data, size_t offset, size_t size)
|
|
{
|
|
cemu_assert_debug(m_bufferCacheType != BufferCacheType::Host);
|
|
cemu_assert_debug(m_bufferCache);
|
|
cemu_assert_debug((offset + size) <= m_bufferCache->length());
|
|
|
|
if (m_bufferCacheType == BufferCacheType::DevicePrivate)
|
|
{
|
|
auto allocation = m_tempBufferAllocator.GetBufferAllocation(size);
|
|
auto buffer = m_tempBufferAllocator.GetBufferOutsideOfCommandBuffer(allocation.bufferIndex);
|
|
memcpy((uint8*)buffer->contents() + allocation.offset, data, size);
|
|
|
|
// Lock the buffer to make sure it's not deallocated before the copy is done
|
|
m_tempBufferAllocator.LockBuffer(allocation.bufferIndex);
|
|
|
|
m_mtlr->CopyBufferToBuffer(buffer, allocation.offset, m_bufferCache, offset, size, ALL_MTL_RENDER_STAGES, ALL_MTL_RENDER_STAGES);
|
|
|
|
// Make sure the buffer has the right command buffer
|
|
m_tempBufferAllocator.GetBuffer(allocation.bufferIndex); // TODO: make a helper function for this
|
|
|
|
// We can now safely unlock the buffer
|
|
m_tempBufferAllocator.UnlockBuffer(allocation.bufferIndex);
|
|
}
|
|
else
|
|
{
|
|
memcpy((uint8*)m_bufferCache->contents() + offset, data, size);
|
|
}
|
|
}
|
|
|
|
void MetalMemoryManager::CopyBufferCache(size_t srcOffset, size_t dstOffset, size_t size)
|
|
{
|
|
cemu_assert_debug(m_bufferCacheType != BufferCacheType::Host);
|
|
cemu_assert_debug(m_bufferCache);
|
|
|
|
if (m_bufferCacheType == BufferCacheType::DevicePrivate)
|
|
m_mtlr->CopyBufferToBuffer(m_bufferCache, srcOffset, m_bufferCache, dstOffset, size, ALL_MTL_RENDER_STAGES, ALL_MTL_RENDER_STAGES);
|
|
else
|
|
memcpy((uint8*)m_bufferCache->contents() + dstOffset, (uint8*)m_bufferCache->contents() + srcOffset, size);
|
|
}
|