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HLE modules now have a unified interface via which they can get notified when mapped into the process or when loaded/unloaded. We also always call the unload functions when stopping emulation to give the module implementations a chance to reset all state (although many of them are still missing proper cleanup code for now) |
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| .. | ||
| audio | ||
| Cafe | ||
| Cemu | ||
| Common | ||
| config | ||
| gui | ||
| imgui | ||
| input | ||
| resource | ||
| tools | ||
| util | ||
| CMakeLists.txt | ||
| main.cpp | ||
| mainLLE.cpp | ||