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HLE modules now have a unified interface via which they can get notified when mapped into the process or when loaded/unloaded. We also always call the unload functions when stopping emulation to give the module implementations a chance to reset all state (although many of them are still missing proper cleanup code for now) |
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| .. | ||
| OSCommon.cpp | ||
| OSCommon.h | ||
| OSUtil.h | ||
| PPCConcurrentQueue.h | ||