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https://github.com/Lime3DS/Lime3DS.git
synced 2026-04-04 20:27:44 -06:00
Merge 5a3b28356b into 3066887ff4
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commit
1e8fc31fa4
@ -10,20 +10,24 @@ namespace Common {
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constexpr char help_string[] =
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"Usage: {} [options] <file path>\n"
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"-d, --dump-video [path] Dump video recording of emulator playback to the given file path\n"
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"-f, --fullscreen Start in fullscreen mode\n"
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"-g, --gdbport [port] Enable gdb stub on the given port\n"
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"-h, --help Display this help and exit\n"
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"-i, --install [path] Install a CIA file at the given path\n"
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"-p, --movie-play [path] Play a TAS movie located at the given path\n"
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"-r, --movie-record [path] Record a TAS movie to the given file path\n"
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"-d, --dump-video [path] Dump video recording of emulator playback to the given file path\n"
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"-f, --fullscreen Start in fullscreen mode\n"
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"-g, --gdbport [port] Enable gdb stub on the given port\n"
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"-h, --help Display this help and exit\n"
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"-i, --install [path] Install a CIA file at the given path\n"
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"-c, --compress [path]... -o [path] Compress the cci/3ds/cxi/app/3dsx/cia files at the given path\n"
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" If \'-o [path]\' isnt used, it compresses in place\n"
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"-x, --decompress [path]... -o [path] Decompress zcci/zcxi/z3dsx/zcia files at the given path\n"
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" If \'-o [path]\' isnt used, it decompresses in place\n"
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"-p, --movie-play [path] Play a TAS movie located at the given path\n"
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"-r, --movie-record [path] Record a TAS movie to the given file path\n"
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"-a, --movie-record-author [author] Set the author for the recorded TAS movie (to be used "
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"alongside --movie-record)\n"
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#ifdef ENABLE_ROOM
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" --room Utilize dedicated multiplayer room functionality (equivalent to "
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" --room Utilize dedicated multiplayer room functionality (equivalent to "
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"the old citra-room executable)\n"
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#endif
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"-v, --version Output version information and exit\n"
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"-w, --windowed Start in windowed mode";
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"-v, --version Output version information and exit\n"
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"-w, --windowed Start in windowed mode";
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} // namespace Common
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@ -87,6 +87,7 @@
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#include "common/literals.h"
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#include "common/logging/backend.h"
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#include "common/logging/log.h"
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#include "common/logging/filter.h"
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#include "common/memory_detect.h"
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#include "common/scm_rev.h"
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#include "common/scope_exit.h"
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@ -247,7 +248,12 @@ GMainWindow::GMainWindow(Core::System& system_)
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}
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if (args[i] == QStringLiteral("--help") || args[i] == QStringLiteral("-h")) {
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ShowCommandOutput("Help", fmt::format(Common::help_string, args[0].toStdString()));
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UISettings::values.show_console = true;
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Debugger::ToggleConsole();
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Common::Log::Filter filter;
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filter.ParseFilterString("*:Error");
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QFileInfo azaharFile(args[0]);
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QTextStream(stdout) << QString::fromStdString(fmt::format(Common::help_string, azaharFile.fileName().toStdString()));
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exit(0);
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}
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@ -337,6 +343,88 @@ GMainWindow::GMainWindow(Core::System& system_)
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game_path = args[i];
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continue;
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}
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// Compress files in place
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if (args[i] == QStringLiteral("--compress") || args[i] == QStringLiteral("-c")) {
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if (i >= args.size() - 1 || args[i + 1].startsWith(QChar::fromLatin1('-'))) {
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continue;
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}
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UISettings::values.show_console = true;
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Debugger::ToggleConsole();
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Common::Log::Filter filter;
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filter.ParseFilterString("*:Error");
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Common::Log::SetGlobalFilter(filter);
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i++;
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for (; i < args.size(); i++){
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if (args[i] == QStringLiteral("-o") || args[i] == QStringLiteral("--output")){
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i++;
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if (i < args.size()){
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QFileInfo outputPath(args[i]);
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if (outputPath.isDir()){
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cli_out_path = args[i];
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} else {
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QTextStream(stderr) << "Error: " << args[i] << " is not a directory!\n";
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exit(1);
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}
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} else {
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QTextStream(stderr) << "Error: No directory specified";
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exit(1);
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}
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break;
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}
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QFileInfo currPath(args[i]);
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if (currPath.isFile()){
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compress_paths.append(args[i]);
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} else {
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QTextStream(stderr) << "Error: " << args[i] << " is not a file!\n";
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exit(1);
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}
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}
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GMainWindow::OnCompressFileCLI();
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compression_future.waitForFinished();
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exit(0);
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}
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// Decompress files in place
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if (args[i] == QStringLiteral("--decompress") || args[i] == QStringLiteral("-x")) {
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if (i >= args.size() - 1 || args[i + 1].startsWith(QChar::fromLatin1('-'))) {
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continue;
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}
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UISettings::values.show_console = true;
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Debugger::ToggleConsole();
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Common::Log::Filter filter;
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filter.ParseFilterString("*:Error");
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Common::Log::SetGlobalFilter(filter);
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i++;
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for (; i < args.size(); i++){
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if (args[i] == QStringLiteral("-o") || args[i] == QStringLiteral("--output")){
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i++;
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if (i < args.size()){
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QFileInfo outputPath(args[i]);
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if (outputPath.isDir()){
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cli_out_path = args[i];
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} else {
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QTextStream(stderr) << "Error: " << args[i] << " is not a directory!\n";
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exit(1);
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}
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} else {
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QTextStream(stderr) << "Error: No directory specified";
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exit(1);
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}
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break;
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}
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QFileInfo currPath(args[i]);
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if (currPath.isFile()){
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decompress_paths.append(args[i]);
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} else {
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QTextStream(stderr) << "Error: " << args[i] << " is not a file!\n";
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exit(1);
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}
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}
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GMainWindow::OnDecompressFileCLI();
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compression_future.waitForFinished();
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exit(0);
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}
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}
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#ifdef __unix__
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@ -3281,6 +3369,71 @@ void GMainWindow::OnCompressFile() {
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});
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}
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void GMainWindow::OnCompressFileCLI() {
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// NOTE: Encrypted files SHOULD NEVER be compressed, otherwise the resulting
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// compressed file will have very poor compression ratios, due to the high
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// entropy caused by encryption. This may cause confusion to the user as they
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// will see the files do not compress well and blame the emulator.
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//
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// This is enforced using the loaders as they already return an error on encryption.
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QString out_path = cli_out_path;
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QStringList filepaths = compress_paths;
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if (compress_paths.isEmpty()) {
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return;
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}
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bool single_file = filepaths.size() == 1;
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compression_future = QtConcurrent::run([&, filepaths, out_path] {
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bool single_file = filepaths.size() == 1;
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QString out_filepath;
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bool total_success = true;
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for (const QString& filepath : filepaths) {
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QFileInfo filepathInfo(filepath);
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QTextStream(stdout) << "Compressing \"" << filepathInfo.fileName() << "\"...\n";
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std::string in_path = filepath.toStdString();
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// Identify file type
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auto compress_info = GetCompressFileInfo(filepath.toStdString(), true);
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if (!compress_info.has_value()) {
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total_success = false;
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continue;
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}
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QFileInfo fileinfo(filepath);
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if (out_path.isEmpty()){
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out_filepath = fileinfo.absolutePath();
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} else {
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out_filepath = out_path;
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}
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out_filepath = out_filepath + QStringLiteral(DIR_SEP) + fileinfo.completeBaseName() +
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QStringLiteral(".") +
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QString::fromStdString(
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compress_info.value().first.recommended_compressed_extension);
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std::string out_path = out_filepath.toStdString();
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emit UpdateProgress(0, 0);
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const auto progress = [&](std::size_t written, std::size_t total) {
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emit UpdateProgress(written, total);
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};
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bool success = FileUtil::CompressZ3DSFile(in_path, out_path,
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compress_info.value().first.underlying_magic,
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compress_info.value().second, progress,
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compress_info.value().first.default_metadata);
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if (!success) {
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total_success = false;
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FileUtil::Delete(out_path);
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}
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}
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emit CompressFinished(true, total_success);
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});
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}
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void GMainWindow::OnDecompressFile() {
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QStringList filepaths = QFileDialog::getOpenFileNames(
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@ -3374,6 +3527,61 @@ void GMainWindow::OnDecompressFile() {
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});
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}
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void GMainWindow::OnDecompressFileCLI() {
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QStringList filepaths = decompress_paths;
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QString out_path = cli_out_path;
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if (filepaths.isEmpty()) {
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return;
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}
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bool single_file = filepaths.size() == 1;
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compression_future = QtConcurrent::run([&, filepaths, out_path] {
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bool single_file = filepaths.size() == 1;
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QString out_filepath;
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bool total_success = true;
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for (const QString& filepath : filepaths) {
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QFileInfo filepathInfo(filepath);
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QTextStream(stdout) << "Decompressing \"" << filepathInfo.fileName() << "\"...\n";
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std::string in_path = filepath.toStdString();
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// Identify file type
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auto compress_info = GetCompressFileInfo(filepath.toStdString(), false);
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if (!compress_info.has_value()) {
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total_success = false;
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continue;
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}
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QFileInfo fileinfo(filepath);
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if (out_path.isEmpty()){
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out_filepath = fileinfo.absolutePath();
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} else {
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out_filepath = out_path;
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}
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out_filepath = out_filepath + QStringLiteral(DIR_SEP) + fileinfo.completeBaseName() +
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QStringLiteral(".") +
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QString::fromStdString(
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compress_info.value().first.recommended_uncompressed_extension);
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std::string out_path = out_filepath.toStdString();
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emit UpdateProgress(0, 0);
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const auto progress = [&](std::size_t written, std::size_t total) {
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emit UpdateProgress(written, total);
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};
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// TODO(PabloMK7): What should we do with the metadata?
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bool success = FileUtil::DeCompressZ3DSFile(in_path, out_path, progress);
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if (!success) {
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total_success = false;
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FileUtil::Delete(out_path);
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}
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}
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emit CompressFinished(false, total_success);
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});
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}
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#ifdef _WIN32
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void GMainWindow::OnOpenFFmpeg() {
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auto filename =
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@ -7,6 +7,7 @@
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#include <array>
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#include <memory>
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#include <vector>
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#include <qfuture.h>
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#ifdef __unix__
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#include <QDBusObjectPath>
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#endif
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@ -290,7 +291,9 @@ private slots:
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void OnCaptureScreenshot();
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void OnDumpVideo();
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void OnCompressFile();
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void OnCompressFileCLI();
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void OnDecompressFile();
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void OnDecompressFileCLI();
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#ifdef _WIN32
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void OnOpenFFmpeg();
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#endif
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@ -397,6 +400,13 @@ private:
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// Video dumping
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bool video_dumping_on_start = false;
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QString video_dumping_path;
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// Compress/Decompress Paths and Future
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QStringList compress_paths;
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QStringList decompress_paths;
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QString cli_out_path;
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QFuture<void> compression_future;
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// Whether game shutdown is delayed due to video dumping
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bool game_shutdown_delayed = false;
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// Whether game was paused due to stopping video dumping
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@ -404,7 +414,6 @@ private:
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QString gl_renderer;
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std::vector<QString> physical_devices;
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// Debugger panes
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ProfilerWidget* profilerWidget;
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#if MICROPROFILE_ENABLED
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@ -25,10 +25,13 @@ void ToggleConsole() {
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#ifdef _WIN32
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FILE* temp;
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if (UISettings::values.show_console) {
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BOOL alloc_console_res = AllocConsole();
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DWORD last_error = 0;
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BOOL alloc_console_res = AttachConsole(ATTACH_PARENT_PROCESS);
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if (!alloc_console_res) {
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last_error = GetLastError();
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alloc_console_res = AllocConsole();
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if (!alloc_console_res) {
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last_error = GetLastError();
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}
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}
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// If the windows debugger already opened a console, calling AllocConsole again
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// will cause ERROR_ACCESS_DENIED. If that's the case assume a console is open.
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