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Fix typo in Renderer_DelayGameRenderThreadUs (#2076)
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@ -105,7 +105,7 @@ void LogSettings() {
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log_setting("Renderer_TextureFilter", GetTextureFilterName(values.texture_filter.GetValue()));
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log_setting("Renderer_TextureSampling",
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GetTextureSamplingName(values.texture_sampling.GetValue()));
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log_setting("Renderer_DelayGameRenderThreasUs", values.delay_game_render_thread_us.GetValue());
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log_setting("Renderer_DelayGameRenderThreadUs", values.delay_game_render_thread_us.GetValue());
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log_setting("Renderer_Simulate3DSGPUTimings", values.simulate_3ds_gpu_timings.GetValue());
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log_setting("Renderer_DisableRightEyeRender", values.disable_right_eye_render.GetValue());
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log_setting("Stereoscopy_Render3d", values.render_3d.GetValue());
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