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Merge 7a45533d80 into 3066887ff4
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commit
3a02edf58e
@ -384,6 +384,12 @@
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<item>@string/internal_resolution_setting_8x</item>
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<item>@string/internal_resolution_setting_9x</item>
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<item>@string/internal_resolution_setting_10x</item>
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<item>@string/internal_resolution_setting_11x</item>
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<item>@string/internal_resolution_setting_12x</item>
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<item>@string/internal_resolution_setting_13x</item>
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<item>@string/internal_resolution_setting_14x</item>
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<item>@string/internal_resolution_setting_15x</item>
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<item>@string/internal_resolution_setting_16x</item>
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</string-array>
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<integer-array name="resolutionFactorValues">
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<item>0</item>
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@ -397,6 +403,12 @@
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<item>8</item>
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<item>9</item>
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<item>10</item>
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<item>11</item>
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<item>12</item>
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<item>13</item>
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<item>14</item>
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<item>15</item>
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<item>16</item>
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</integer-array>
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<string-array name="countries">
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@ -294,6 +294,12 @@
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<string name="internal_resolution_setting_8x">8x Native (3200x1920)</string>
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<string name="internal_resolution_setting_9x">9x Native (3600x2160)</string>
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<string name="internal_resolution_setting_10x">10x Native (4000x2400)</string>
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<string name="internal_resolution_setting_11x">11x Native (4400x2640)</string>
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<string name="internal_resolution_setting_12x">12x Native (4800x2880)</string>
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<string name="internal_resolution_setting_13x">13x Native (5200x3120)</string>
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<string name="internal_resolution_setting_14x">14x Native (5600x3360)</string>
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<string name="internal_resolution_setting_15x">15x Native (6000x3600)</string>
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<string name="internal_resolution_setting_16x">16x Native (6400x3840)</string>
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<string name="performance_warning">Turning off this setting will significantly reduce emulation performance! For the best experience, it is recommended that you leave this setting enabled.</string>
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<string name="debug_warning">Warning: Modifying these settings will slow emulation</string>
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<string name="stereoscopy">Stereoscopy</string>
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@ -373,6 +373,12 @@ static constexpr retro_core_option_v2_definition option_definitions[] = {
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{ "8", "8x (3200x1920)" },
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{ "9", "9x (3600x2160)" },
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{ "10", "10x (4000x2400)" },
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{ "11", "11x (4400x2640)" },
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{ "12", "12x (4800x2880)" },
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{ "13", "13x (5200x3120)" },
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{ "14", "14x (5600x3360)" },
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{ "15", "15x (6000x3600)" },
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{ "16", "16x (6400x3840)" },
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{ nullptr, nullptr }
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},
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"1"
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@ -105,6 +105,36 @@
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<string>10x Native (4000x2400)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>11x Native (4400x2640)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>12x Native (4800x2880)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>13x Native (5200x3120)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>14x Native (5600x3360)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>15x Native (6000x3600)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>16x Native (6400x3840)</string>
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</property>
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</item>
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</widget>
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</item>
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</layout>
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@ -529,7 +529,7 @@ struct Values {
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SwitchableSetting<bool> use_display_refresh_rate_detection{
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true, Keys::use_display_refresh_rate_detection};
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Setting<bool> use_shader_jit{true, Keys::use_shader_jit};
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SwitchableSetting<u32, true> resolution_factor{1, 0, 10, Keys::resolution_factor};
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SwitchableSetting<u32, true> resolution_factor{1, 0, 16, Keys::resolution_factor};
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SwitchableSetting<bool> use_integer_scaling{false, Keys::use_integer_scaling};
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SwitchableSetting<double, true> frame_limit{100, 0, 1000, Keys::frame_limit};
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SwitchableSetting<double, true> turbo_limit{200, 0, 1000, Keys::turbo_limit};
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