Edited Layout integers of combo button. Made Combo Button display properly in normal portrait mode.

This commit is contained in:
adas20 2025-08-06 15:51:56 -04:00
parent 5339a46ba2
commit 3b62a383f6
2 changed files with 6 additions and 6 deletions

View File

@ -933,11 +933,11 @@ class InputOverlay(context: Context?, attrs: AttributeSet?) : SurfaceView(contex
)
.putFloat(
NativeLibrary.ButtonType.BUTTON_COMBO.toString() + portrait + "-X",
resources.getInteger(R.integer.N3DS_BUTTON_COMBO_X).toFloat() / 1000 * maxX
resources.getInteger(R.integer.N3DS_BUTTON_COMBO_PORTRAIT_X).toFloat() / 1000 * maxX
)
.putFloat(
NativeLibrary.ButtonType.BUTTON_COMBO.toString() + portrait + "-Y",
resources.getInteger(R.integer.N3DS_BUTTON_COMBO_Y).toFloat() / 1000 * maxY
resources.getInteger(R.integer.N3DS_BUTTON_COMBO_PORTRAIT_Y).toFloat() / 1000 * maxY
)
.apply()
}

View File

@ -35,8 +35,8 @@
<integer name="N3DS_BUTTON_SWAP_Y">850</integer>
<integer name="N3DS_BUTTON_TURBO_X">630</integer>
<integer name="N3DS_BUTTON_TURBO_Y">850</integer>
<integer name="N3DS_BUTTON_COMBO_X">750</integer>
<integer name="N3DS_BUTTON_COMBO_Y">800</integer>
<integer name="N3DS_BUTTON_COMBO_X">740</integer>
<integer name="N3DS_BUTTON_COMBO_Y">480</integer>
<!-- Default N3DS portrait layout -->
<integer name="N3DS_BUTTON_A_PORTRAIT_X">810</integer>
@ -71,7 +71,7 @@
<integer name="N3DS_BUTTON_SWAP_PORTRAIT_Y">675</integer>
<integer name="N3DS_BUTTON_TURBO_PORTRAIT_X">453</integer>
<integer name="N3DS_BUTTON_TURBO_PORTRAIT_Y">720</integer>
<integer name="N3DS_BUTTON_COMBO_PORTRAIT_X">460</integer>
<integer name="N3DS_BUTTON_COMBO_PORTRAIT_Y">550</integer>
<integer name="N3DS_BUTTON_COMBO_PORTRAIT_X">445</integer>
<integer name="N3DS_BUTTON_COMBO_PORTRAIT_Y">925</integer>
</resources>