mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2026-03-30 07:59:42 -06:00
qt: Do not preload textures when custom textures are off (#1629)
Some checks are pending
citra-build / source (push) Waiting to run
citra-build / linux (appimage) (push) Waiting to run
citra-build / linux (appimage-wayland) (push) Waiting to run
citra-build / linux (fresh) (push) Waiting to run
citra-build / macos (arm64) (push) Waiting to run
citra-build / macos (x86_64) (push) Waiting to run
citra-build / macos-universal (push) Blocked by required conditions
citra-build / windows (msvc) (push) Waiting to run
citra-build / windows (msys2) (push) Waiting to run
citra-build / android (googleplay) (push) Waiting to run
citra-build / android (vanilla) (push) Waiting to run
citra-build / docker (push) Waiting to run
citra-format / clang-format (push) Waiting to run
citra-transifex / transifex (push) Waiting to run
Some checks are pending
citra-build / source (push) Waiting to run
citra-build / linux (appimage) (push) Waiting to run
citra-build / linux (appimage-wayland) (push) Waiting to run
citra-build / linux (fresh) (push) Waiting to run
citra-build / macos (arm64) (push) Waiting to run
citra-build / macos (x86_64) (push) Waiting to run
citra-build / macos-universal (push) Blocked by required conditions
citra-build / windows (msvc) (push) Waiting to run
citra-build / windows (msys2) (push) Waiting to run
citra-build / android (googleplay) (push) Waiting to run
citra-build / android (vanilla) (push) Waiting to run
citra-build / docker (push) Waiting to run
citra-format / clang-format (push) Waiting to run
citra-transifex / transifex (push) Waiting to run
This commit is contained in:
parent
c7e0364342
commit
671faf8dca
@ -64,7 +64,7 @@ void EmuThread::run() {
|
||||
MicroProfileOnThreadCreate("EmuThread");
|
||||
const auto scope = core_context.Acquire();
|
||||
|
||||
if (Settings::values.preload_textures) {
|
||||
if (Settings::values.custom_textures && Settings::values.preload_textures) {
|
||||
emit LoadProgress(VideoCore::LoadCallbackStage::Preload, 0, 0);
|
||||
system.CustomTexManager().PreloadTextures(
|
||||
stop_run, [this](VideoCore::LoadCallbackStage stage, std::size_t value,
|
||||
|
||||
Loading…
Reference in New Issue
Block a user