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@ -13,8 +13,8 @@ import io.github.lime3ds.android.display.ScreenAdjustmentUtil
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class HotkeyUtility(private val screenAdjustmentUtil: ScreenAdjustmentUtil, private val context: Context) {
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// TODO:
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// hotkeyLoaded should be a global val tracking that tracks if a hotkey is laoded or not
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// Move Quickload and Quicksave out of shortcuts related to ScreenAdjustmentUtil
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// hotkeyLoaded should be a global val that tracks if a hotkey is laoded or not
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// Seperate shortcuts better
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val hotkeyButtons = Hotkey.entries.map { it.button }
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fun handleHotkey(bindedButton: Int): Boolean {
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