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Update savestate core
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@ -90,7 +90,7 @@ static bool ValidateSaveState(const CSTHeader& header, SaveStateInfo& info, u64
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std::vector<SaveStateInfo> ListSaveStates(u64 program_id, u64 movie_id) {
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std::vector<SaveStateInfo> result;
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result.reserve(SaveStateSlotCount);
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for (u32 slot = 1; slot <= SaveStateSlotCount; ++slot) {
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for (u32 slot = 0; slot <= SaveStateSlotCount; ++slot) {
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const auto path = GetSaveStatePath(program_id, movie_id, slot);
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if (!FileUtil::Exists(path)) {
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continue;
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@ -20,7 +20,7 @@ struct SaveStateInfo {
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std::string build_name;
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};
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constexpr u32 SaveStateSlotCount = 10; // Maximum count of savestate slots
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constexpr u32 SaveStateSlotCount = 11; // Maximum count of savestate slots
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std::vector<SaveStateInfo> ListSaveStates(u64 program_id, u64 movie_id);
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