Updated translations via Transifex

This commit is contained in:
OpenSauce04 2026-03-10 19:25:21 +00:00
parent 845fadf49e
commit e351fa56ce
25 changed files with 4643 additions and 4643 deletions

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

386
dist/languages/de.ts vendored

File diff suppressed because it is too large Load Diff

386
dist/languages/el.ts vendored

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

386
dist/languages/fi.ts vendored

File diff suppressed because it is too large Load Diff

402
dist/languages/fr.ts vendored

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

386
dist/languages/id.ts vendored

File diff suppressed because it is too large Load Diff

386
dist/languages/it.ts vendored

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

386
dist/languages/nb.ts vendored

File diff suppressed because it is too large Load Diff

386
dist/languages/nl.ts vendored

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

386
dist/languages/sv.ts vendored

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -328,7 +328,7 @@
<string name="vsync_description">Synchronise la fréquence d\'images du jeu avec la fréquence de rafraîchissement de votre appareil. Peut rajouter de la latence d\'entrée mais peut réduire le déchirement d\'écran dans certains cas.</string>
<string name="renderer_debug">Rendu de débogage</string>
<string name="renderer_debug_description">Enregistre des informations de débogage supplémentaires liées aux graphiques. Lorsqu\'il est activé, les performances du jeu seront significativement réduites.</string>
<string name="instant_debug_log">Vider la sortie des logs sur chaque message</string>
<string name="instant_debug_log">Vider la sortie des logs à chaque message</string>
<string name="instant_debug_log_description">Enregistre immédiatement le log de débogage dans un fichier. A utiliser si Azahar se plante et que la sortie du journal est coupée.</string>
<string name="delay_start_lle_modules">Démarrage différé avec les modules LLE</string>
<string name="delay_start_lle_modules_description">Retarde le démarrage de l\'application lorsque les modules LLE sont activés.</string>
@ -336,7 +336,7 @@
<string name="deterministic_async_operations_description">Rend les opérations asynchrones déterministes pour le débogage. L\'activation de cette fonction peut entraîner des blocages.</string>
<string name="enable_rpc_server">Activer le serveur RPC</string>
<string name="enable_rpc_server_desc">Active le serveur RPC sur le port 45987. Cela permet de lire/écrire à distance la mémoire invitée.</string>
<string name="toggle_unique_data_console_type">Changer le type de console des données uniques</string>
<string name="toggle_unique_data_console_type">Basculer le type de console des données uniques</string>
<string name="toggle_unique_data_console_type_desc">Change le type de console des données uniques (Old 3DS &#8596; New 3DS) afin de pouvoir télécharger le firmware système opposé depuis les paramètres de la console.</string>
<string name="shader_jit">Activer Shader JIT</string>
<string name="shader_jit_description">Utilisez le moteur JIT à la place de l\'interpréteur pour l\'émulation des shaders logiciels.</string>
@ -487,7 +487,7 @@
<string name="emulation_custom_layout_y">Position Y</string>
<string name="emulation_custom_layout_width">Largeur</string>
<string name="emulation_custom_layout_height">Hauteur</string>
<string name="emulation_cycle_landscape_layouts">Dispositions de cycle</string>
<string name="emulation_cycle_landscape_layouts">Dispositions à alterner</string>
<string name="emulation_swap_screens">Permuter les écrans</string>
<string name="emulation_rotate_upright">Tourner l\'écran à la verticale</string>
<string name="emulation_touch_overlay_reset">Réinitialiser l\'overlay</string>