renderer_vulkan: Actually initialize background colors on start
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This commit is contained in:
Briar 2025-04-07 19:47:35 +02:00 committed by OpenSauce
parent beacac3f11
commit e946e38cd5

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@ -178,6 +178,11 @@ void RendererVulkan::RenderToWindow(PresentWindow& window, const Layout::Framebu
window.RecreateFrame(frame, layout.width, layout.height);
}
clear_color.float32[0] = Settings::values.bg_red.GetValue();
clear_color.float32[1] = Settings::values.bg_green.GetValue();
clear_color.float32[2] = Settings::values.bg_blue.GetValue();
clear_color.float32[3] = 1.0f;
DrawScreens(frame, layout, flipped);
scheduler.Flush(frame->render_ready);