// Copyright Citra Emulator Project / Azahar Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include "common/alignment.h" #include "common/common_paths.h" #include "common/file_util.h" #include "common/logging/log.h" #include "common/play_time_manager.h" #include "common/settings.h" #include "common/thread.h" namespace PlayTime { namespace { struct PlayTimeElement { ProgramId program_id; PlayTime play_time; }; #define PLAY_TIME_FILENAME "play_time.bin" std::string GetCurrentUserPlayTimePath() { return FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir) + DIR_SEP + PLAY_TIME_FILENAME; } [[nodiscard]] bool ReadPlayTimeFile(PlayTimeDatabase& out_play_time_db) { const auto filepath = GetCurrentUserPlayTimePath(); const auto old_filepath = FileUtil::GetUserPath(FileUtil::UserPath::LogDir) + DIR_SEP + PLAY_TIME_FILENAME; if (FileUtil::Exists(old_filepath) && !FileUtil::Exists(filepath)) { static_cast(FileUtil::Rename(old_filepath, filepath)); } out_play_time_db.clear(); if (FileUtil::Exists(filepath)) { FileUtil::IOFile file{filepath, "rb"}; if (!file.IsOpen()) { LOG_ERROR(Frontend, "Failed to open play time file: {}", filepath); return false; } const size_t num_elements = file.GetSize() / sizeof(PlayTimeElement); std::vector elements(num_elements); if (file.ReadSpan(elements) != num_elements) { return false; } for (const auto& [program_id, play_time] : elements) { if (program_id != 0) { out_play_time_db[program_id] = play_time; } } } return true; } [[nodiscard]] bool WritePlayTimeFile(const PlayTimeDatabase& play_time_db) { const auto filepath = GetCurrentUserPlayTimePath(); FileUtil::IOFile file{filepath, "wb"}; if (!file.IsOpen()) { LOG_ERROR(Frontend, "Failed to open play time file: {}", filepath); return false; } std::vector elements; elements.reserve(play_time_db.size()); for (auto& [program_id, play_time] : play_time_db) { if (program_id != 0) { elements.push_back(PlayTimeElement{program_id, play_time}); } } return file.WriteSpan(elements) == elements.size(); } } // namespace PlayTimeManager::PlayTimeManager() { if (!ReadPlayTimeFile(database)) { LOG_ERROR(Frontend, "Failed to read play time database! Resetting to default."); } } PlayTimeManager::~PlayTimeManager() { Save(); } void PlayTimeManager::SetProgramId(u64 program_id) { running_program_id = program_id; } void PlayTimeManager::Start() { play_time_thread = std::jthread([&](std::stop_token stop_token) { AutoTimestamp(stop_token); }); } void PlayTimeManager::Stop() { play_time_thread = {}; } void PlayTimeManager::AutoTimestamp(std::stop_token stop_token) { Common::SetCurrentThreadName("PlayTimeReport"); using namespace std::literals::chrono_literals; using std::chrono::seconds; using std::chrono::steady_clock; auto timestamp = steady_clock::now(); const auto GetDuration = [&]() -> u64 { const auto last_timestamp = std::exchange(timestamp, steady_clock::now()); const auto duration = std::chrono::duration_cast(timestamp - last_timestamp); return static_cast(duration.count()); }; while (!stop_token.stop_requested()) { Common::StoppableTimedWait(stop_token, 30s); database[running_program_id] += GetDuration(); Save(); } } void PlayTimeManager::Save() { if (!WritePlayTimeFile(database)) { LOG_ERROR(Frontend, "Failed to update play time database!"); } } u64 PlayTimeManager::GetPlayTime(u64 program_id) const { auto it = database.find(program_id); if (it != database.end()) { return it->second; } else { return 0; } } void PlayTimeManager::ResetProgramPlayTime(u64 program_id) { database.erase(program_id); Save(); } } // namespace PlayTime