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* common/aarch64: Allow generic code generator types Use the templated `BasicCodeGenerator` type rather than the specialized `CodeGenerator` type. Allows `VectorCodeGenerator` to work with these functions. * common/aarch64: Add `VectorCodeGenerator` to `CallFarFunction` `VectorCodeGenerator` will always do far-calls since we cannot resolve any absolute addresses here. * shader_jit_a64: Implement position-independent VectorCodeGenerator Generates more position-independent assembly to allow for code to be generated within a resizable vector before copying into executable memory, allowing for more compact memory allocations and usage rather than a statically defined worst-case for all-cases. `VectorCodeGenerator` will need to generate position-independent code rather than use absolute addresses. Assumes all far function calls in the case of `VectorCodeGenerator` to use absolute addresses rather than potentially use a relative `BL` branch after memory relocation. |
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| .. | ||
| android | ||
| audio_core | ||
| citra | ||
| citra_qt | ||
| common | ||
| core | ||
| dedicated_room | ||
| input_common | ||
| network | ||
| tests | ||
| video_core | ||
| web_service | ||
| .clang-format | ||
| CMakeLists.txt | ||