Lime3DS/src/video_core
Lioncash 38c8fecb81 gl_rasterizer_cache: Make use of if constexpr in MortonCopyTile()
A trivial change that allows compilers to more rigorously optimize out
code blocks that will never be executed in some scenarios.
2020-05-04 23:08:53 -04:00
..
debug_utils
renderer_opengl
shader
swrasterizer
texture
CMakeLists.txt
command_processor.cpp
command_processor.h
generate_shaders.cmake
geometry_pipeline.cpp
geometry_pipeline.h
gpu_debugger.h
pica_state.h
pica_types.h
pica.cpp
pica.h
primitive_assembly.cpp primitive_assembly: Take triangle_handler by reference 2020-04-18 20:40:45 -04:00
primitive_assembly.h
rasterizer_interface.h
regs_framebuffer.h
regs_lighting.h
regs_pipeline.h
regs_rasterizer.h
regs_shader.h
regs_texturing.h
regs.cpp
regs.h
renderer_base.cpp
renderer_base.h
utils.h Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
vertex_loader.cpp
vertex_loader.h
video_core.cpp
video_core.h