mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2026-05-12 15:49:39 -06:00
The VideoFrame is rotated while copying, to put the pixels in their correct positions (OpenGL seems to return the image in reverted order by default) |
||
|---|---|---|
| .. | ||
| backend.cpp | ||
| backend.h | ||