Lime3DS/src/video_core
2022-11-16 18:55:14 +01:00
..
debug_utils
rasterizer_cache Reduce bugginess when texture filtering and custom textures both enabled (#6184) 2022-11-12 08:08:26 +02:00
renderer_opengl Add nearest neighbor texture filter (#6189) 2022-11-16 18:55:14 +01:00
shader src/CMakeLists: Enforce multiple warnings on MSVC (#5692) 2022-11-09 23:14:28 +01:00
swrasterizer Resolve compilation errors related to the Color namespace change 2022-11-15 11:25:51 +01:00
texture Resolve compilation errors related to the Color namespace change 2022-11-15 11:25:51 +01:00
CMakeLists.txt Add nearest neighbor texture filter (#6189) 2022-11-16 18:55:14 +01:00
command_processor.cpp
command_processor.h
generate_shaders.cmake
geometry_pipeline.cpp code: Cleanup and warning fixes from the Vulkan PR (#6163) 2022-11-04 23:32:57 +01:00
geometry_pipeline.h
gpu_debugger.h code: Cleanup and warning fixes from the Vulkan PR (#6163) 2022-11-04 23:32:57 +01:00
pica_state.h
pica_types.h
pica.cpp
pica.h
primitive_assembly.cpp
primitive_assembly.h
rasterizer_interface.h
regs_framebuffer.h code: Cleanup and warning fixes from the Vulkan PR (#6163) 2022-11-04 23:32:57 +01:00
regs_lighting.h code: Cleanup and warning fixes from the Vulkan PR (#6163) 2022-11-04 23:32:57 +01:00
regs_pipeline.h CI: fix recent build issues (#6148) 2022-10-05 18:43:07 +02:00
regs_rasterizer.h
regs_shader.h
regs_texturing.h
regs.cpp
regs.h renderer_opengl: Header cleanup 2022-08-21 02:22:57 +03:00
renderer_base.cpp Backport non-seperable disk shader from android (#5976) 2022-04-02 11:57:14 +05:30
renderer_base.h android: frontend: Track screen layout separately for orientation. 2021-12-18 16:52:17 +05:30
utils.h
vertex_loader.cpp CI: fix recent build issues (#6148) 2022-10-05 18:43:07 +02:00
vertex_loader.h
video_core.cpp
video_core.h Run clang format once more 2022-08-29 21:37:38 +03:00