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* android: Implement play time tacking Co-Authored-By: Reg Tiangha <rtiangha@users.noreply.github.com> * Moved playtime manager from `citra_qt` to `common` * Reimplemented Android play time to use existing logic from desktop * Updated license headers * When getting current game ID fails, silently error rather than crashing * playTimeManagerStart: Check that `play_time_manager` is initialized before using it --------- Co-authored-by: Kleidis <167202775+kleidis@users.noreply.github.com> Co-authored-by: Reg Tiangha <rtiangha@users.noreply.github.com> |
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| .. | ||
| sequence_dialog | ||
| clickable_label.cpp | ||
| clickable_label.h | ||
| graphics_device_info.cpp | ||
| graphics_device_info.h | ||
| spinbox.cpp | ||
| spinbox.h | ||
| util.cpp | ||
| util.h | ||