Lime3DS/src/core/loader
Reg Tiangha 7e938fcdd9
Replace all remaining Citra references with Lime3DS
Whereas previous efforts were focused on the user-facing side, this commit replaces Citra references which are present in the codebase itself. This should be the last time a change like this is ever necessary.
2024-08-21 21:02:46 +01:00
..
3dsx.cpp core: Eliminate more uses of Core::System::GetInstance(). (#7313) 2024-01-05 12:07:28 -08:00
3dsx.h misc: fix issues pointed out by msvc (#7316) 2024-01-07 12:37:42 -08:00
artic.cpp Replace all remaining Citra references with Lime3DS 2024-08-21 21:02:46 +01:00
artic.h artic base: Implement DLC support and other fixes 2024-07-09 22:53:37 +00:00
elf.cpp core: Eliminate more uses of Core::System::GetInstance(). (#7313) 2024-01-05 12:07:28 -08:00
elf.h core: Eliminate more uses of Core::System::GetInstance(). (#7313) 2024-01-05 12:07:28 -08:00
loader.cpp Add Artic Base support 2024-05-12 22:16:10 +00:00
loader.h Add Artic Base support 2024-05-12 22:16:10 +00:00
ncch.cpp Replace all remaining Citra references with Lime3DS 2024-08-21 21:02:46 +01:00
ncch.h Update app loader to have a function for getting the long variant of the game title. 2024-03-31 17:20:47 +01:00
smdh.cpp code: Use std::span where appropriate (#6658) 2023-07-07 01:52:40 +03:00
smdh.h code: Use std::span where appropriate (#6658) 2023-07-07 01:52:40 +03:00