Lime3DS/src/video_core/rasterizer_cache
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video_core: Remove assert in AccelerateTextureCopy (#1092)
2025-05-31 14:25:57 +02:00
..
framebuffer_base.h Implement framebuffer vertical flip flag (#699) 2025-03-17 19:39:55 +00:00
pixel_format.cpp video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
pixel_format.h video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
rasterizer_cache_base.h rasterizer_cache: Improve validation skip heuristic (#69) 2024-11-07 14:43:53 +01:00
rasterizer_cache.cpp Rasterizer cache refactor v2 (#6479) 2023-05-07 02:34:28 +03:00
rasterizer_cache.h video_core: Remove assert in AccelerateTextureCopy (#1092) 2025-05-31 14:25:57 +02:00
sampler_params.h video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
slot_id.h rasterizer_cache: Remove runtime allocation caching (#6705) 2023-08-01 03:35:41 +03:00
surface_base.cpp Miscallenious fixes to gl backend and qt frontend (#6834) 2023-08-02 01:40:39 +03:00
surface_base.h misc: fix issues pointed out by msvc (#7316) 2024-01-07 12:37:42 -08:00
surface_params.cpp rasterizer_cache: Bring back custom format parameter (#6873) 2023-08-08 01:10:11 +03:00
surface_params.h Res cache fixes (#6838) 2023-08-02 21:38:45 +03:00
texture_codec.h general: Fixes for Tales of the Abyss (#7381) 2024-01-24 19:22:10 +02:00
texture_cube.h video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
utils.cpp Rasterizer cache refactor (#6375) 2023-04-21 10:14:55 +03:00
utils.h rasterizer_cache: Remove runtime allocation caching (#6705) 2023-08-01 03:35:41 +03:00