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* android: Implement play time tacking Co-Authored-By: Reg Tiangha <rtiangha@users.noreply.github.com> * Moved playtime manager from `citra_qt` to `common` * Reimplemented Android play time to use existing logic from desktop * Updated license headers * When getting current game ID fails, silently error rather than crashing * playTimeManagerStart: Check that `play_time_manager` is initialized before using it --------- Co-authored-by: Kleidis <167202775+kleidis@users.noreply.github.com> Co-authored-by: Reg Tiangha <rtiangha@users.noreply.github.com> |
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| .. | ||
| android | ||
| audio_core | ||
| citra_meta | ||
| citra_qt | ||
| citra_room | ||
| citra_room_standalone | ||
| citra_sdl | ||
| common | ||
| core | ||
| input_common | ||
| installer | ||
| network | ||
| tests | ||
| video_core | ||
| web_service | ||
| .clang-format | ||
| CMakeLists.txt | ||