mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2026-03-30 07:59:42 -06:00
* Use MacOS-specific refresh rate check to avoid SDL race condition * IsLowRefreshRate: Change back to `SDL_Init` just to be safe
11 lines
255 B
C++
11 lines
255 B
C++
// Copyright Citra Emulator Project / Azahar Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
namespace AppleUtils {
|
|
|
|
float GetRefreshRate();
|
|
int IsLowPowerModeEnabled();
|
|
|
|
} // namespace AppleUtils
|