Lime3DS/src/common/hash.h
PabloMK7 304db9173b
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video_core: vulkan: Add disk shader cache (#1725)
2026-02-16 15:59:22 +01:00

144 lines
4.4 KiB
C++

// Copyright Citra Emulator Project / Azahar Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <cstring>
#include <string>
#include <xxhash.h>
#include "cityhash.h"
#include "common/common_types.h"
namespace Common {
namespace HashAlgo64 {
struct XXH3 {
static inline u64 hash(const void* data, std::size_t len) noexcept {
return XXH3_64bits(data, len);
}
};
struct CityHash {
static inline u64 hash(const void* data, std::size_t len) noexcept {
return CityHash64(reinterpret_cast<const char*>(data), len);
}
};
} // namespace HashAlgo64
/**
* Computes a 64-bit hash over the specified block of data
* @param data Block of data to compute hash over
* @param len Length of data (in bytes) to compute hash over
* @returns 64-bit hash value that was computed over the data block
*/
template <typename Hasher = HashAlgo64::XXH3>
static inline u64 ComputeHash64(const void* data, std::size_t len) noexcept {
return Hasher::hash(data, len);
}
/**
* Computes a 64-bit hash of a struct. In addition to being trivially copyable, it is also critical
* that either the struct includes no padding, or that any padding is initialized to a known value
* by memsetting the struct to 0 before filling it in.
*/
template <typename T, typename Hasher = HashAlgo64::XXH3>
static inline u64 ComputeStructHash64(const T& data) noexcept {
static_assert(std::is_trivially_copyable_v<T>,
"Type passed to ComputeStructHash64 must be trivially copyable");
return ComputeHash64<Hasher>(&data, sizeof(data));
}
/**
* Combines the seed parameter with the provided hash, producing a new unique hash
* Implementation from: http://boost.sourceforge.net/doc/html/boost/hash_combine.html
*/
[[nodiscard]] constexpr u64 HashCombine(u64 seed) {
return seed;
}
template <typename... Ts>
[[nodiscard]] constexpr u64 HashCombine(u64 seed, u64 hash, Ts... rest) {
seed ^= hash + 0x9e3779b9 + (seed << 6) + (seed >> 2);
return HashCombine(seed, rest...);
}
template <typename T>
struct IdentityHash {
std::size_t operator()(const T& value) const {
return value;
}
};
/// A helper template that ensures the padding in a struct is initialized by memsetting to 0.
template <typename T, typename Hasher = HashAlgo64::XXH3>
struct HashableStruct {
// In addition to being trivially copyable, T must also have a trivial default constructor,
// because any member initialization would be overridden by memset
static_assert(std::is_trivial_v<T>, "Type passed to HashableStruct must be trivial");
/*
* We use a union because "implicitly-defined copy/move constructor for a union X copies the
* object representation of X." and "implicitly-defined copy assignment operator for a union X
* copies the object representation (3.9) of X." = Bytewise copy instead of memberwise copy.
* This is important because the padding bytes are included in the hash and comparison between
* objects.
*/
union {
T state;
};
HashableStruct() noexcept {
// Memset structure to zero padding bits, so that they will be deterministic when hashing
std::memset(&state, 0, sizeof(T));
}
bool operator==(const HashableStruct<T>& o) const noexcept {
return std::memcmp(&state, &o.state, sizeof(T)) == 0;
};
bool operator!=(const HashableStruct<T>& o) const noexcept {
return !(*this == o);
};
u64 Hash() const noexcept {
return Common::ComputeStructHash64<T, Hasher>(state);
}
};
/// Helper struct that provides a hashable string with basic string API
template <typename Hasher = HashAlgo64::XXH3>
struct HashableString {
std::string value;
HashableString() = default;
HashableString(const std::string& s) : value(s) {}
HashableString(std::string&& s) noexcept : value(std::move(s)) {}
u64 Hash() const noexcept {
return ComputeHash64<Hasher>(value.data(), value.size());
}
bool empty() const noexcept {
return value.empty();
}
std::size_t size() const noexcept {
return value.size();
}
const char* data() const noexcept {
return value.data();
}
operator std::string_view() const noexcept {
return value;
}
operator std::string&&() && noexcept {
return std::move(value);
}
};
} // namespace Common